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23 lines
286 B
23 lines
286 B
10 years ago
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using UnityEngine;
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using System;
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using System.Collections;
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namespace Fungus.Script
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{
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public class Wait : FungusCommand
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{
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public float duration;
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public override void OnEnter()
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{
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Invoke ("OnWaitComplete", duration);
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}
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void OnWaitComplete()
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{
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Continue();
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}
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}
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}
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