An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using UnityEditor;
using System.Collections;
namespace Fungus
{
public class CameraMenuItems
{
[MenuItem("Tools/Fungus/Create/View", false, 100)]
static void CreateView()
{
FlowchartMenuItems.SpawnPrefab("View");
}
}
}