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38 lines
1.0 KiB
38 lines
1.0 KiB
6 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Fungus.Examples
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{
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/// <summary>
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/// A very simple movement script for a fungus demo. Not intended for use in full projects.
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///
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/// Primarily exists to avoid reliance on Unity Standard Assets.
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/// </summary>
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public class SimpleForceMovement : MonoBehaviour
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{
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public Rigidbody rb;
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public Transform getForwardFrom;
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public float forceScale;
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void FixedUpdate()
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{
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var forward = getForwardFrom.forward;
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forward.y = 0;
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forward.Normalize();
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var right = getForwardFrom.right;
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right.y = 0;
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right.Normalize();
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forward *= Input.GetAxis("Vertical");
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right *= Input.GetAxis("Horizontal");
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var movVec = forward + right;
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if (movVec.magnitude > 1)
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movVec = movVec.normalized;
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rb.AddForce(movVec * forceScale);
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}
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}
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}
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