An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System;
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using System.Collections;
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namespace Fungus
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{
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[CommandInfo("Narrative",
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"Set Menu Dialog",
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"Sets a custom menu dialog to use when displaying multiple choice menus")]
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[AddComponentMenu("")]
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public class SetMenuDialog : Command
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{
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public MenuDialog menuDialog;
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public override void OnEnter()
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{
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if (menuDialog != null)
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{
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MenuDialog.activeMenuDialog = menuDialog;
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (menuDialog == null)
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{
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return "Error: No menu dialog selected";
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}
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return menuDialog.name;
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}
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public override Color GetButtonColor()
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{
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return new Color32(184, 210, 235, 255);
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}
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}
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}
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