An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

22 lines
325 B

using UnityEngine;
using UnityEngine.UI;
namespace Fungus
{
[RequireComponent(typeof(Selectable))]
public class SelectOnEnable : MonoBehaviour
{
private Selectable selectable;
private void Awake()
{
selectable = GetComponent<Selectable>();
}
private void OnEnable()
{
selectable.Select();
}
}
}