|
|
|
using UnityEngine;
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
[RequireComponent(typeof(Selectable))]
|
|
|
|
public class SelectOnEnable : MonoBehaviour
|
|
|
|
{
|
|
|
|
private Selectable selectable;
|
|
|
|
|
|
|
|
private void Awake()
|
|
|
|
{
|
|
|
|
selectable = GetComponent<Selectable>();
|
|
|
|
}
|
|
|
|
|
|
|
|
private void OnEnable()
|
|
|
|
{
|
|
|
|
selectable.Select();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|