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22 lines
410 B
22 lines
410 B
9 years ago
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Fungus
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{
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[RequireComponent(typeof(Selectable))]
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public class SelectOnEnable : MonoBehaviour
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{
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private Selectable selectable;
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private void Awake()
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{
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selectable = GetComponent<Selectable>();
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}
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private void OnEnable()
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{
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selectable.Select();
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}
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}
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}
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