// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine ;
using System.Collections ;
namespace Fungus
{
[ CommandInfo ( "Flow" ,
"Save Point" ,
"Creates a Save Point and adds it to the Save History. The player can save the Save History to peristent storage and load it again later." ) ]
public class SavePoint : Command
{
[Tooltip("A string key which uniquely identifies this save point. If you leave this empty then the parent Block's name will be used.")]
[SerializeField] protected string savePointKey = "" ;
[Tooltip("A short description of this save point. If you leave this empty then the current time and date will be used.")]
[SerializeField] protected string savePointDescription ;
[Tooltip("Fire a Save Point Loaded event when this command executes.")]
[SerializeField] protected bool fireEvent = true ;
[Tooltip("Resume execution from here after loading this Save Point.")]
[SerializeField] protected bool resumeFromHere = true ;
protected virtual void Start ( )
{
// Each scene should have one Save Point with the 'Start' key.
// We automatically start execution from this command whenever the scene starts 'normally' (i.e. first play, restart or scene load via the Load Scene command or SceneManager.LoadScene).
// If on the other hand, the scene was loaded by loading a Save Point then the Save Manager handles resuming execution at the appropriate point, so we don't need to do anything here.
if ( string . Compare ( SavePointKey , "Start" , true ) = = 0 & &
! FungusManager . Instance . SaveManager . HasLoadedSavePoint )
{
GetFlowchart ( ) . ExecuteBlock ( ParentBlock , CommandIndex ) ;
}
}
#region Public members
/// <summary>
/// A string key which uniquely identifies this Save Point.
/// If the save point key is empty then the parent Block's name is returned.
/// </summary>
public string SavePointKey
{
get
{
if ( string . IsNullOrEmpty ( savePointKey ) )
{
return ParentBlock . BlockName ;
}
return savePointKey ;
}
}
/// <summary>
/// Gets the save point description.
/// If the description is empty then the current time and date will be returned.
/// </summary>
public string SavePointDescription
{
get
{
if ( string . IsNullOrEmpty ( savePointDescription ) )
{
return System . DateTime . UtcNow . ToString ( "HH:mm dd MMMM, yyyy" ) ;
}
return savePointDescription ;
}
}
/// <summary>
/// Resume execution from this command after loading a save point.
/// </summary>
public bool ResumeFromHere { get { return resumeFromHere ; } }
public override void OnEnter ( )
{
var saveManager = FungusManager . Instance . SaveManager ;
saveManager . AddSavePoint ( SavePointKey , SavePointDescription ) ;
if ( fireEvent )
{
SavePointLoaded . NotifyEventHandlers ( SavePointKey ) ;
}
Continue ( ) ;
}
public override string GetSummary ( )
{
if ( string . IsNullOrEmpty ( savePointKey ) )
{
return "<Block Name>" ;
}
return savePointKey ;
}
public override Color GetButtonColor ( )
{
return new Color32 ( 2 3 5 , 1 9 1 , 2 1 7 , 2 5 5 ) ;
}
# endregion
}
}