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17 lines
458 B
17 lines
458 B
8 years ago
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using UnityEngine;
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using System.Collections;
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namespace Fungus
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{
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/// <summary>
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/// Used by the Flowchart window to serialize the currently active Flowchart object
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/// so that the same Flowchart can be displayed while editing & playing.
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/// </summary>
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public interface IFungusState
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{
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/// <summary>
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/// The currently selected Flowchart.
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/// </summary>
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Flowchart SelectedFlowchart { get; set; }
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}
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}
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