An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System;
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using System.Collections;
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namespace Fungus.Script
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{
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[CommandInfo("Scripting",
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"Wait",
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"Waits for period of time before executing the next command in the sequence.",
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253, 253, 150)]
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public class Wait : FungusCommand
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{
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public float duration = 1;
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public override void OnEnter()
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{
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Invoke ("OnWaitComplete", duration);
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}
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void OnWaitComplete()
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{
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Continue();
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}
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public override string GetSummary()
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{
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return duration.ToString() + " seconds";
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}
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}
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}
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