An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
namespace Fungus
{
[CommandInfo("iTween",
"Stop Tween",
"Stops an active iTween by name.")]
[AddComponentMenu("")]
public class StopTween : Command
{
[Tooltip("Stop and destroy any Tweens in current scene with the supplied name")]
public string tweenName;
public override void OnEnter()
{
iTween.StopByName(tweenName);
Continue();
}
}
}