|
|
|
#if UNITY_EDITOR
|
|
|
|
using UnityEditor;
|
|
|
|
#endif
|
|
|
|
using UnityEngine;
|
|
|
|
using System;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
|
|
|
|
[ExecuteInEditMode]
|
|
|
|
public class Sequence : MonoBehaviour
|
|
|
|
{
|
|
|
|
public Rect nodeRect = new Rect(10, 10, 100, 40);
|
|
|
|
|
|
|
|
public string description = "";
|
|
|
|
|
|
|
|
[System.NonSerialized]
|
|
|
|
public Command activeCommand;
|
|
|
|
|
|
|
|
public List<Command> commandList = new List<Command>();
|
|
|
|
|
|
|
|
protected int executionCount;
|
|
|
|
|
|
|
|
public virtual FungusScript GetFungusScript()
|
|
|
|
{
|
|
|
|
return GetComponentInParent<FungusScript>();
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual bool HasError()
|
|
|
|
{
|
|
|
|
foreach (Command command in commandList)
|
|
|
|
{
|
|
|
|
if (command.errorMessage.Length > 0)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual bool IsRunning()
|
|
|
|
{
|
|
|
|
FungusScript fungusScript = GetFungusScript();
|
|
|
|
|
|
|
|
if (fungusScript == null ||
|
|
|
|
fungusScript.executingSequence == null)
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (fungusScript.executingSequence == this);
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual int GetExecutionCount()
|
|
|
|
{
|
|
|
|
return executionCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual void ExecuteNextCommand(Command currentCommand = null)
|
|
|
|
{
|
|
|
|
if (currentCommand == null)
|
|
|
|
{
|
|
|
|
executionCount++;
|
|
|
|
}
|
|
|
|
|
|
|
|
activeCommand = null;
|
|
|
|
Command nextCommand = null;
|
|
|
|
|
|
|
|
bool executeNext = (currentCommand == null);
|
|
|
|
foreach (Command command in commandList)
|
|
|
|
{
|
|
|
|
if (command == currentCommand)
|
|
|
|
{
|
|
|
|
executeNext = true;
|
|
|
|
}
|
|
|
|
else if (executeNext)
|
|
|
|
{
|
|
|
|
if (command.enabled)
|
|
|
|
{
|
|
|
|
nextCommand = command;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (nextCommand == null)
|
|
|
|
{
|
|
|
|
Stop();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
FungusScript fungusScript = GetFungusScript();
|
|
|
|
|
|
|
|
if (!fungusScript.settings.runSlowInEditor)
|
|
|
|
{
|
|
|
|
activeCommand = nextCommand;
|
|
|
|
nextCommand.Execute();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
StartCoroutine(ExecuteAfterDelay(nextCommand, fungusScript.settings.runSlowDuration));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
IEnumerator ExecuteAfterDelay(Command command, float delay)
|
|
|
|
{
|
|
|
|
activeCommand = command;
|
|
|
|
yield return new WaitForSeconds(delay);
|
|
|
|
command.Execute();
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual void Stop()
|
|
|
|
{
|
|
|
|
FungusScript fungusScript = GetFungusScript();
|
|
|
|
if (fungusScript == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
activeCommand = null;
|
|
|
|
fungusScript.executingSequence = null;
|
|
|
|
fungusScript.selectedSequence = null;
|
|
|
|
fungusScript.selectedCommand = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual List<Sequence> GetConnectedSequences()
|
|
|
|
{
|
|
|
|
List<Sequence> connectedSequences = new List<Sequence>();
|
|
|
|
foreach (Command command in commandList)
|
|
|
|
{
|
|
|
|
command.GetConnectedSequences(ref connectedSequences);
|
|
|
|
}
|
|
|
|
return connectedSequences;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|