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127 lines
3.8 KiB
127 lines
3.8 KiB
5 years ago
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/*This script has been, partially or completely, generated by the Fungus.GenerateVariableWindow*/
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using UnityEngine;
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namespace Fungus
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{
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// <summary>
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/// Get or Set a property of a Collision component
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/// </summary>
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[CommandInfo("Property",
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"Collision",
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"Get or Set a property of a Collision component")]
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[AddComponentMenu("")]
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public class CollisionProperty : BaseVariableProperty
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{
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//generated property
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public enum Property
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{
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RelativeVelocity,
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Rigidbody,
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Collider,
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Transform,
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GameObject,
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Impulse,
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}
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[SerializeField]
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protected Property property;
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[SerializeField]
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[VariableProperty(typeof(CollisionVariable))]
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protected CollisionVariable collisionVar;
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[SerializeField]
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[VariableProperty(typeof(Vector3Variable),
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typeof(RigidbodyVariable),
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typeof(ColliderVariable),
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typeof(TransformVariable),
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typeof(GameObjectVariable))]
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protected Variable inOutVar;
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public override void OnEnter()
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{
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var iov = inOutVar as Vector3Variable;
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var iorb = inOutVar as RigidbodyVariable;
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var ioc = inOutVar as ColliderVariable;
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var iot = inOutVar as TransformVariable;
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var iogo = inOutVar as GameObjectVariable;
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var target = collisionVar.Value;
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switch (getOrSet)
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{
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case GetSet.Get:
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switch (property)
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{
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case Property.RelativeVelocity:
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iov.Value = target.relativeVelocity;
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break;
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case Property.Rigidbody:
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iorb.Value = target.rigidbody;
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break;
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case Property.Collider:
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ioc.Value = target.collider;
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break;
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case Property.Transform:
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iot.Value = target.transform;
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break;
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case Property.GameObject:
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iogo.Value = target.gameObject;
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break;
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case Property.Impulse:
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iov.Value = target.impulse;
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break;
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default:
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Debug.Log("Unsupported get or set attempted");
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break;
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}
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break;
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case GetSet.Set:
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switch (property)
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{
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default:
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Debug.Log("Unsupported get or set attempted");
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break;
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}
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break;
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default:
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break;
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (collisionVar == null)
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{
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return "Error: no collisionVar set";
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}
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if (inOutVar == null)
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{
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return "Error: no variable set to push or pull data to or from";
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}
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return getOrSet.ToString() + " " + property.ToString();
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}
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public override Color GetButtonColor()
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{
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return new Color32(235, 191, 217, 255);
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}
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public override bool HasReference(Variable variable)
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{
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if (collisionVar == variable || inOutVar == variable)
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return true;
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return false;
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}
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}
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}
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