|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
[CommandInfo("Scripting",
|
|
|
|
"Random Integer",
|
|
|
|
"Sets an integer variable to a random value in the defined range.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
public class RandomInteger : Command
|
|
|
|
{
|
|
|
|
[Tooltip("The variable whos value will be set")]
|
|
|
|
[VariableProperty(typeof(IntegerVariable))]
|
|
|
|
public IntegerVariable variable;
|
|
|
|
|
|
|
|
[Tooltip("Minimum value for random range")]
|
|
|
|
public IntegerData minValue;
|
|
|
|
|
|
|
|
[Tooltip("Maximum value for random range")]
|
|
|
|
public IntegerData maxValue;
|
|
|
|
|
|
|
|
public override void OnEnter()
|
|
|
|
{
|
|
|
|
if (variable != null)
|
|
|
|
{
|
|
|
|
variable.value = Random.Range(minValue.Value, maxValue.Value);
|
|
|
|
}
|
|
|
|
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
if (variable == null)
|
|
|
|
{
|
|
|
|
return "Error: Variable not selected";
|
|
|
|
}
|
|
|
|
|
|
|
|
return variable.key;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool HasReference(Variable variable)
|
|
|
|
{
|
|
|
|
return (variable == this.variable);
|
|
|
|
}
|
|
|
|
|
|
|
|
public override Color GetButtonColor()
|
|
|
|
{
|
|
|
|
return new Color32(253, 253, 150, 255);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|