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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// The block will execute when the desired Rendering related message for the monobehaviour is received.
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/// </summary>
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[EventHandlerInfo("MonoBehaviour",
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"Render",
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"The block will execute when the desired Rendering related message for the monobehaviour is received.")]
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[AddComponentMenu("")]
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public class Render : EventHandler
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{
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[System.Flags]
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public enum RenderMessageFlags
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{
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OnPostRender = 1 << 0,
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OnPreCull = 1 << 1,
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OnPreRender = 1 << 2,
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//OnRenderImage = 1 << 3,
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OnRenderObject = 1 << 4,
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OnWillRenderObject = 1 << 5,
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OnBecameInvisible = 1 << 6,
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OnBecameVisible = 1 << 7,
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}
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[Tooltip("Which of the Rendering messages to trigger on.")]
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[SerializeField]
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[EnumFlag]
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protected RenderMessageFlags FireOn = RenderMessageFlags.OnWillRenderObject;
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private void OnPostRender()
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{
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if((FireOn & RenderMessageFlags.OnPostRender) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnPreCull()
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{
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if ((FireOn & RenderMessageFlags.OnPreCull) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnPreRender()
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{
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if ((FireOn & RenderMessageFlags.OnPreRender) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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//TODO
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}
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private void OnRenderObject()
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{
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if ((FireOn & RenderMessageFlags.OnRenderObject) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnWillRenderObject()
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{
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if ((FireOn & RenderMessageFlags.OnWillRenderObject) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnBecameInvisible()
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{
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if ((FireOn & RenderMessageFlags.OnBecameInvisible) != 0)
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{
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ExecuteBlock();
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}
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}
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private void OnBecameVisible()
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{
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if ((FireOn & RenderMessageFlags.OnBecameVisible) != 0)
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{
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ExecuteBlock();
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}
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}
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}
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}
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