|
|
|
using UnityEditor;
|
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
namespace Fungus.Script
|
|
|
|
{
|
|
|
|
|
|
|
|
[CustomEditor (typeof(Set))]
|
|
|
|
public class SetEditor : FungusCommandEditor
|
|
|
|
{
|
|
|
|
public override void DrawCommandInspectorGUI()
|
|
|
|
{
|
|
|
|
Set t = target as Set;
|
|
|
|
|
|
|
|
FungusScript fungusScript = t.GetFungusScript();
|
|
|
|
if (fungusScript == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
FungusVariable variable = SequenceEditor.VariableField(new GUIContent("Variable", "Variable to set"),
|
|
|
|
fungusScript,
|
|
|
|
t.variable);
|
|
|
|
|
|
|
|
if (variable != t.variable)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set Variable Key");
|
|
|
|
t.variable = variable;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (t.variable == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
List<GUIContent> operatorsList = new List<GUIContent>();
|
|
|
|
operatorsList.Add(new GUIContent("="));
|
|
|
|
if (variable.GetType() == typeof(BooleanVariable))
|
|
|
|
{
|
|
|
|
operatorsList.Add(new GUIContent("!"));
|
|
|
|
}
|
|
|
|
else if (variable.GetType() == typeof(IntegerVariable) ||
|
|
|
|
variable.GetType() == typeof(FloatVariable))
|
|
|
|
{
|
|
|
|
operatorsList.Add(new GUIContent("+"));
|
|
|
|
operatorsList.Add(new GUIContent("-"));
|
|
|
|
operatorsList.Add(new GUIContent("*"));
|
|
|
|
operatorsList.Add(new GUIContent("/"));
|
|
|
|
}
|
|
|
|
|
|
|
|
int selectedIndex = 0;
|
|
|
|
switch (t.setOperator)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
case Set.SetOperator.Assign:
|
|
|
|
selectedIndex = 0;
|
|
|
|
break;
|
|
|
|
case Set.SetOperator.Negate:
|
|
|
|
selectedIndex = 1;
|
|
|
|
break;
|
|
|
|
case Set.SetOperator.Add:
|
|
|
|
selectedIndex = 1;
|
|
|
|
break;
|
|
|
|
case Set.SetOperator.Subtract:
|
|
|
|
selectedIndex = 2;
|
|
|
|
break;
|
|
|
|
case Set.SetOperator.Multiply:
|
|
|
|
selectedIndex = 3;
|
|
|
|
break;
|
|
|
|
case Set.SetOperator.Divide:
|
|
|
|
selectedIndex = 4;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
selectedIndex = EditorGUILayout.Popup(new GUIContent("Operator", "Arithmetic operator to use"), selectedIndex, operatorsList.ToArray());
|
|
|
|
|
|
|
|
Set.SetOperator setOperator = Set.SetOperator.Assign;
|
|
|
|
if (variable.GetType() == typeof(BooleanVariable) ||
|
|
|
|
variable.GetType() == typeof(StringVariable))
|
|
|
|
{
|
|
|
|
switch (selectedIndex)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
case 0:
|
|
|
|
setOperator = Set.SetOperator.Assign;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
setOperator = Set.SetOperator.Negate;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (variable.GetType() == typeof(IntegerVariable) ||
|
|
|
|
variable.GetType() == typeof(FloatVariable))
|
|
|
|
{
|
|
|
|
switch (selectedIndex)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
case 0:
|
|
|
|
setOperator = Set.SetOperator.Assign;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
setOperator = Set.SetOperator.Add;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
setOperator = Set.SetOperator.Subtract;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
setOperator = Set.SetOperator.Multiply;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
setOperator = Set.SetOperator.Divide;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (setOperator != t.setOperator)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set Operator");
|
|
|
|
t.setOperator = setOperator;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool booleanValue = t.booleanData.value;
|
|
|
|
int integerValue = t.integerData.value;
|
|
|
|
float floatValue = t.floatData.value;
|
|
|
|
string stringValue = t.stringData.value;
|
|
|
|
|
|
|
|
if (variable.GetType() == typeof(BooleanVariable))
|
|
|
|
{
|
|
|
|
booleanValue = EditorGUILayout.Toggle(new GUIContent("Boolean Value", "The boolean value to set the variable with"), booleanValue);
|
|
|
|
}
|
|
|
|
else if (variable.GetType() == typeof(IntegerVariable))
|
|
|
|
{
|
|
|
|
integerValue = EditorGUILayout.IntField(new GUIContent("Integer Value", "The integer value to set the variable with"), integerValue);
|
|
|
|
}
|
|
|
|
else if (variable.GetType() == typeof(FloatVariable))
|
|
|
|
{
|
|
|
|
floatValue = EditorGUILayout.FloatField(new GUIContent("Float Value", "The float value to set the variable with"), floatValue);
|
|
|
|
}
|
|
|
|
else if (variable.GetType() == typeof(StringVariable))
|
|
|
|
{
|
|
|
|
stringValue = EditorGUILayout.TextField(new GUIContent("String Value", "The string value to set the variable with"), stringValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (booleanValue != t.booleanData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set boolean value");
|
|
|
|
t.booleanData.value = booleanValue;
|
|
|
|
}
|
|
|
|
else if (integerValue != t.integerData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set integer value");
|
|
|
|
t.integerData.value = integerValue;
|
|
|
|
}
|
|
|
|
else if (floatValue != t.floatData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set float value");
|
|
|
|
t.floatData.value = floatValue;
|
|
|
|
}
|
|
|
|
else if (stringValue != t.stringData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set string value");
|
|
|
|
t.stringData.value = stringValue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|