|
|
|
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus.Commands
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Applies a camera shake effect to the main camera.
|
|
|
|
/// </summary>
|
|
|
|
[CommandInfo("Camera",
|
|
|
|
"Shake Camera",
|
|
|
|
"Applies a camera shake effect to the main camera.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
public class ShakeCamera : Command
|
|
|
|
{
|
|
|
|
[Tooltip("Time for camera shake effect to complete")]
|
|
|
|
[SerializeField] protected float duration = 0.5f;
|
|
|
|
|
|
|
|
[Tooltip("Magnitude of shake effect in x & y axes")]
|
|
|
|
[SerializeField] protected Vector2 amount = new Vector2(1, 1);
|
|
|
|
|
|
|
|
[Tooltip("Wait until the shake effect has finished before executing next command")]
|
|
|
|
[SerializeField] protected bool waitUntilFinished;
|
|
|
|
|
|
|
|
public override void OnEnter()
|
|
|
|
{
|
|
|
|
Vector3 v = new Vector3();
|
|
|
|
v = amount;
|
|
|
|
|
|
|
|
Hashtable tweenParams = new Hashtable();
|
|
|
|
tweenParams.Add("amount", v);
|
|
|
|
tweenParams.Add("time", duration);
|
|
|
|
tweenParams.Add("oncomplete", "OniTweenComplete");
|
|
|
|
tweenParams.Add("oncompletetarget", gameObject);
|
|
|
|
tweenParams.Add("oncompleteparams", this);
|
|
|
|
iTween.ShakePosition(Camera.main.gameObject, tweenParams);
|
|
|
|
|
|
|
|
if (!waitUntilFinished)
|
|
|
|
{
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void OniTweenComplete(object param)
|
|
|
|
{
|
|
|
|
Command command = param as Command;
|
|
|
|
if (command != null && command.Equals(this))
|
|
|
|
{
|
|
|
|
if (waitUntilFinished)
|
|
|
|
{
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
return "For " + duration + " seconds.";
|
|
|
|
}
|
|
|
|
|
|
|
|
public override Color GetButtonColor()
|
|
|
|
{
|
|
|
|
return new Color32(216, 228, 170, 255);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|