An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

28 lines
352 B

using UnityEngine;
using System;
using System.Collections;
namespace Fungus
{
public enum VariableType
{
Boolean,
Integer,
Float,
String
}
public enum VariableScope
{
Local,
Global
}
[RequireComponent(typeof(FungusScript))]
public class Variable : MonoBehaviour
{
public VariableScope scope;
public string key = "";
}
}