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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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using MoonSharp.Interpreter;
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namespace Fungus
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{
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// Dummy component for testing iterating over c# collections from Lua
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public class DummyCollection : MonoBehaviour
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{
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public List<string> stringList = new List<string>();
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public List<Sprite> spriteList = new List<Sprite>();
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void Awake()
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{
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// Register this type with MoonSharp
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UserData.RegisterType(GetType());
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}
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}
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}
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