An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
using Fungus;
public class CompareCommand : FungusCommand
{
public string variableKey;
public bool booleanValue;
public int integerValue;
public float floatValue;
public string stringValue;
public Sequence trueSequence;
public Sequence falseSequence;
public override void OnEnter()
{
Variable v = parentSequenceController.GetVariable(variableKey);
if (v != null)
{
if (v.booleanValue == booleanValue)
{
if (trueSequence != null)
{
ExecuteSequence(trueSequence);
return;
}
}
else
{
if (falseSequence != null)
{
ExecuteSequence(falseSequence);
return;
}
}
}
Finish();
}
}