An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan 607ad2eba4 Initial implementation of SetVariable custom editor 10 years ago
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CompareCommand.cs Initial implementation of SetVariable custom editor 10 years ago
CompareCommand.cs.meta Initial support for variables 10 years ago
ExecuteCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
ExecuteCommand.cs.meta Initial visual scripting prototype code 10 years ago
FungusCommand.cs Pick variable from popup in SetVariable 10 years ago
FungusCommand.cs.meta Initial visual scripting prototype code 10 years ago
IfBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
IfBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
SayCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SayCommand.cs.meta Initial visual scripting prototype code 10 years ago
Sequence.cs Custom SequenceField property drop down menu 10 years ago
Sequence.cs.meta Initial visual scripting prototype code 10 years ago
SequenceController.cs Initial support for variables 10 years ago
SequenceController.cs.meta Initial visual scripting prototype code 10 years ago
SetBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SetBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
SetVariableCommand.cs Initial support for variables 10 years ago
SetVariableCommand.cs.meta Initial support for variables 10 years ago
Variable.cs Initial implementation of SetVariable custom editor 10 years ago
Variable.cs.meta Initial support for variables 10 years ago
WaitCommand.cs Initial support for variables 10 years ago
WaitCommand.cs.meta Initial visual scripting prototype code 10 years ago