An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using MoonSharp.Interpreter;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
// Dummy component for testing iterating over c# collections from Lua
|
|
|
|
public class DummyCollection : MonoBehaviour
|
|
|
|
{
|
|
|
|
public List<string> stringList = new List<string>();
|
|
|
|
|
|
|
|
public List<Sprite> spriteList = new List<Sprite>();
|
|
|
|
|
|
|
|
void Awake()
|
|
|
|
{
|
|
|
|
// Register this type with MoonSharp
|
|
|
|
UserData.RegisterType(GetType());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|