An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// One of the possible ways to route text from a writer to a desired location.
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/// </summary>
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public interface IWriterTextDestination
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{
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string Text { get; set; }
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void ForceRichText();
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void SetTextColor(Color textColor);
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void SetTextAlpha(float textAlpha);
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bool HasTextObject();
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bool SupportsRichText();
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}
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}
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