An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections.Generic;
namespace Fungus
{
[System.Serializable]
public class SaveGameObjects
{
[SerializeField] protected List<Flowchart> flowcharts = new List<Flowchart>();
#region Public methods
public List<Flowchart> Flowcharts { get { return flowcharts; } }
#endregion
}
}