An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 6e860053f5 Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
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FlowchartData.cs Refactored SavePointData classes 8 years ago
FlowchartData.cs.meta Refactored SavePointData classes 8 years ago
SaveGameObjects.cs Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
SaveGameObjects.cs.meta Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
SaveHistory.cs Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
SaveHistory.cs.meta Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
SavePointData.cs Simplified save system to not use slots. A full history of save points is stored, and user can rewind to previous save points. 8 years ago
SavePointData.cs.meta Refactored SavePointData classes 8 years ago