An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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namespace Fungus.Script
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{
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[CommandInfo("Audio",
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"Play Sound",
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"Plays a sound effect. Multiple sound effects can play at the same time.",
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242, 209, 176)]
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public class PlaySound : FungusCommand
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{
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public AudioClip soundClip;
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[Range(0,1)]
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public float volume = 1;
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public override void OnEnter()
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{
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MusicController musicController = MusicController.GetInstance();
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if (musicController != null)
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{
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musicController.PlaySound(soundClip, volume);
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (soundClip == null)
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{
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return "Error: No music clip selected";
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}
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return soundClip.name;
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}
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}
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}
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