An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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39 lines
740 B

using UnityEngine;
using System.Collections;
namespace Fungus.Script
{
[CommandInfo("Audio",
"Play Sound",
"Plays a sound effect. Multiple sound effects can play at the same time.",
242, 209, 176)]
public class PlaySound : FungusCommand
{
public AudioClip soundClip;
[Range(0,1)]
public float volume = 1;
public override void OnEnter()
{
MusicController musicController = MusicController.GetInstance();
if (musicController != null)
{
musicController.PlaySound(soundClip, volume);
}
Continue();
}
public override string GetSummary()
{
if (soundClip == null)
{
return "Error: No music clip selected";
}
return soundClip.name;
}
}
}