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37 lines
677 B
37 lines
677 B
10 years ago
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using UnityEngine;
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using System.Collections;
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namespace Fungus.Script
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{
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[CommandName("Play Sound")]
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[HelpText("Plays a sound effect. Multiple sound effects can play at the same time.")]
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public class PlaySound : FungusCommand
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{
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public AudioClip soundClip;
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[Range(0,1)]
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public float volume = 1;
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public override void OnEnter()
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{
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MusicController musicController = MusicController.GetInstance();
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if (musicController != null)
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{
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musicController.PlaySound(soundClip, volume);
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}
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Continue();
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}
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public override string GetSummary()
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{
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if (soundClip == null)
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{
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return "No sound clip selected";
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}
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return soundClip.name;
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}
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}
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}
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