An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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namespace Fungus
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{
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/// <summary>
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/// Interface for Flowchart components which can be updated when the
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/// scene loads in the editor. This is used to maintain backwards
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/// compatibility with earlier versions of Fungus.
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/// </summary>
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interface IUpdateable
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{
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void UpdateToVersion(int oldVersion, int newVersion);
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}
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}
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