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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using UnityEditor;
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Reflection;
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using Object = UnityEngine.Object;
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namespace Fungus.EditorUtils
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{
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public class FlowchartWindow : EventWindow
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{
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protected class ClipboardObject
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{
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internal SerializedObject serializedObject;
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internal Type type;
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internal ClipboardObject(Object obj)
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{
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serializedObject = new SerializedObject(obj);
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type = obj.GetType();
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}
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}
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protected class BlockCopy
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{
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private SerializedObject block = null;
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private List<ClipboardObject> commands = new List<ClipboardObject>();
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private ClipboardObject eventHandler = null;
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internal BlockCopy(Block block)
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{
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this.block = new SerializedObject(block);
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foreach (var command in block.CommandList)
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{
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commands.Add(new ClipboardObject(command));
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}
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if (block._EventHandler != null)
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{
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eventHandler = new ClipboardObject(block._EventHandler);
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}
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}
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private void CopyProperties(SerializedObject source, Object dest, params SerializedPropertyType[] excludeTypes)
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{
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var newSerializedObject = new SerializedObject(dest);
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var prop = source.GetIterator();
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while (prop.NextVisible(true))
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{
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if (!excludeTypes.Contains(prop.propertyType))
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{
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newSerializedObject.CopyFromSerializedProperty(prop);
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}
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}
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newSerializedObject.ApplyModifiedProperties();
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}
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internal Block PasteBlock(Flowchart flowchart)
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{
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var newBlock = FlowchartWindow.CreateBlock(flowchart, Vector2.zero);
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// Copy all command serialized properties
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// Copy references to match duplication behavior
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foreach (var command in commands)
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{
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var newCommand = Undo.AddComponent(flowchart.gameObject, command.type) as Command;
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CopyProperties(command.serializedObject, newCommand);
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newCommand.ItemId = flowchart.NextItemId();
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newBlock.CommandList.Add(newCommand);
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}
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// Copy event handler
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if (eventHandler != null)
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{
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var newEventHandler = Undo.AddComponent(flowchart.gameObject, eventHandler.type) as EventHandler;
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CopyProperties(eventHandler.serializedObject, newEventHandler);
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newEventHandler.ParentBlock = newBlock;
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newBlock._EventHandler = newEventHandler;
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}
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// Copy block properties, but do not copy references because those were just assigned
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CopyProperties(
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block,
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newBlock,
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SerializedPropertyType.ObjectReference,
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SerializedPropertyType.Generic,
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SerializedPropertyType.ArraySize
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);
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newBlock.BlockName = flowchart.GetUniqueBlockKey(block.FindProperty("blockName").stringValue + " (Copy)");
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return newBlock;
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}
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}
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protected struct BlockGraphics
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{
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internal Color tint;
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internal Texture2D onTexture;
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internal Texture2D offTexture;
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}
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protected List<BlockCopy> copyList = new List<BlockCopy>();
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public static List<Block> deleteList = new List<Block>();
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protected Vector2 startDragPosition;
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public const float minZoomValue = 0.25f;
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public const float maxZoomValue = 1f;
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protected GUIStyle nodeStyle = new GUIStyle();
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protected static BlockInspector blockInspector;
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protected int forceRepaintCount;
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protected Texture2D addTexture;
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protected Texture2D connectionPointTexture;
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protected Rect selectionBox;
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protected Vector2 startSelectionBoxPosition = -Vector2.one;
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protected List<Block> mouseDownSelectionState = new List<Block>();
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protected Color gridLineColor = Color.black;
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protected readonly Color connectionColor = new Color(0.65f, 0.65f, 0.65f, 1.0f);
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// Context Click occurs on MouseDown which interferes with panning
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// Track right click positions manually to show menus on MouseUp
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protected Vector2 rightClickDown = -Vector2.one;
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protected const float rightClickTolerance = 5f;
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protected const string searchFieldName = "search";
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private string searchString = string.Empty;
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protected Rect searchRect;
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protected Rect popupRect;
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protected Block[] filteredBlocks;
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protected int blockPopupSelection = -1;
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protected Vector2 popupScroll;
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protected Flowchart flowchart;
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protected Block[] blocks;
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protected Block dragBlock;
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[MenuItem("Tools/Fungus/Flowchart Window")]
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static void Init()
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{
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GetWindow(typeof(FlowchartWindow), false, "Flowchart");
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}
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protected virtual void OnEnable()
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{
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// All block nodes use the same GUIStyle, but with a different background
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nodeStyle.border = new RectOffset(20, 20, 5, 5);
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nodeStyle.padding = nodeStyle.border;
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nodeStyle.contentOffset = Vector2.zero;
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nodeStyle.alignment = TextAnchor.MiddleCenter;
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nodeStyle.wordWrap = true;
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addTexture = FungusEditorResources.AddSmall;
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connectionPointTexture = FungusEditorResources.ConnectionPoint;
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gridLineColor.a = EditorGUIUtility.isProSkin ? 0.5f : 0.25f;
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copyList.Clear();
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wantsMouseMove = true; // For hover selection in block search popup
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}
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protected virtual void OnInspectorUpdate()
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{
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// Ensure the Block Inspector is always showing the currently selected block
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var flowchart = GetFlowchart();
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if (flowchart == null)
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{
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return;
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}
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if (Selection.activeGameObject == null &&
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flowchart.SelectedBlock != null &&
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flowchart.IsActive())
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{
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if (blockInspector == null)
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{
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ShowBlockInspector(flowchart);
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}
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blockInspector.block = (Block)flowchart.SelectedBlock;
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}
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forceRepaintCount--;
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forceRepaintCount = Math.Max(0, forceRepaintCount);
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Repaint();
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}
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protected virtual void OnBecameVisible()
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{
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// Ensure that toolbar looks correct in both docked and undocked windows
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// The docked value doesn't always report correctly without the delayCall
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EditorApplication.delayCall += () => {
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var flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
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var isDockedMethod = typeof(EditorWindow).GetProperty("docked", flags).GetGetMethod(true);
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if ((bool) isDockedMethod.Invoke(this, null))
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{
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EditorZoomArea.Offset = new Vector2(2.0f, 19.0f);
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}
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else
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{
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EditorZoomArea.Offset = new Vector2(0.0f, 22.0f);
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}
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};
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}
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public static Flowchart GetFlowchart()
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{
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// Using a temp hidden object to track the active Flowchart across
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// serialization / deserialization when playing the game in the editor.
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FungusState fungusState = GameObject.FindObjectOfType<FungusState>();
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if (fungusState == null)
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{
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GameObject go = new GameObject("_FungusState");
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go.hideFlags = HideFlags.HideInHierarchy;
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fungusState = go.AddComponent<FungusState>();
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}
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if (Selection.activeGameObject != null)
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{
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var fs = Selection.activeGameObject.GetComponent<Flowchart>();
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if (fs != null)
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{
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fungusState.SelectedFlowchart = fs;
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}
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}
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return fungusState.SelectedFlowchart;
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}
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protected void UpdateFilteredBlocks()
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{
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filteredBlocks = blocks.Where(block => block.BlockName.ToLower().Contains(searchString.ToLower())).ToArray();
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blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, filteredBlocks.Length - 1);
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}
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protected virtual void HandleEarlyEvents(Event e)
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{
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switch (e.type)
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{
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case EventType.MouseDown:
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// Clear search filter focus
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if (!searchRect.Contains(e.mousePosition) && !popupRect.Contains(e.mousePosition))
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{
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CloseBlockPopup();
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}
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if (e.button == 0 && searchRect.Contains(e.mousePosition))
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{
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blockPopupSelection = 0;
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popupScroll = Vector2.zero;
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}
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rightClickDown = -Vector2.one;
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break;
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case EventType.KeyDown:
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if (GUI.GetNameOfFocusedControl() == searchFieldName)
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{
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var centerBlock = false;
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var selectBlock = false;
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var closePopup = false;
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var useEvent = false;
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switch (e.keyCode)
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{
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case KeyCode.DownArrow:
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++blockPopupSelection;
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centerBlock = true;
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useEvent = true;
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break;
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case KeyCode.UpArrow:
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--blockPopupSelection;
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centerBlock = true;
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useEvent = true;
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break;
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case KeyCode.Return:
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centerBlock = true;
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selectBlock = true;
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closePopup = true;
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useEvent = true;
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break;
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case KeyCode.Escape:
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closePopup = true;
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useEvent = true;
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break;
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}
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blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, filteredBlocks.Length - 1);
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if (centerBlock && filteredBlocks.Length > 0)
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{
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var block = filteredBlocks[blockPopupSelection];
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CenterBlock(block);
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if (selectBlock)
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{
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SelectBlock(block);
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}
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}
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if (closePopup)
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{
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CloseBlockPopup();
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}
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if (useEvent)
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{
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e.Use();
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}
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}
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else if (e.keyCode == KeyCode.Escape && flowchart.SelectedBlocks.Count > 0)
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{
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DeselectAll();
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e.Use();
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}
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break;
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}
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}
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protected virtual void OnGUI()
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{
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flowchart = GetFlowchart();
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if (flowchart == null)
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{
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GUILayout.Label("No Flowchart scene object selected");
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return;
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}
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DeleteBlocks();
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blocks = flowchart.GetComponents<Block>();
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UpdateFilteredBlocks();
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HandleEarlyEvents(Event.current);
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// Draw background color / drop shadow
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if (Event.current.type == EventType.Repaint)
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{
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UnityEditor.Graphs.Styles.graphBackground.Draw(
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new Rect(0, 17, position.width, position.height - 17), false, false, false, false
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);
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}
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// Draw blocks and connections
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DrawFlowchartView();
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// Draw selection box
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if (startSelectionBoxPosition.x >= 0 && startSelectionBoxPosition.y >= 0)
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{
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GUI.Box(selectionBox, "", GUI.skin.FindStyle("SelectionRect"));
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forceRepaintCount = 1;
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}
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// Draw toolbar, search popup, and variables window
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DrawOverlay();
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// Handle events for custom GUI
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base.HandleEvents(Event.current);
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if (forceRepaintCount > 0)
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{
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// Redraw on next frame to get crisp refresh rate
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Repaint();
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}
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}
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protected virtual void DrawOverlay()
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{
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// Main toolbar group
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GUILayout.BeginHorizontal(EditorStyles.toolbar);
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{
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GUILayout.Space(2);
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// Draw add block button
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if (GUILayout.Button(new GUIContent(addTexture, "Add a new block"), EditorStyles.toolbarButton))
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{
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DeselectAll();
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Vector2 newNodePosition = new Vector2(
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50 / flowchart.Zoom - flowchart.ScrollPos.x, 50 / flowchart.Zoom - flowchart.ScrollPos.y
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);
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CreateBlock(flowchart, newNodePosition);
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}
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GUILayout.Label("", EditorStyles.toolbarButton, GUILayout.Width(8)); // Separator
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// Draw scale bar and labels
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GUILayout.Label("Scale", EditorStyles.miniLabel);
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var newZoom = GUILayout.HorizontalSlider(
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flowchart.Zoom, minZoomValue, maxZoomValue, GUILayout.MinWidth(40), GUILayout.MaxWidth(100)
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);
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GUILayout.Label(flowchart.Zoom.ToString("0.0#x"), EditorStyles.miniLabel, GUILayout.Width(30));
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if (newZoom != flowchart.Zoom)
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{
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DoZoom(newZoom - flowchart.Zoom, Vector2.one * 0.5f);
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}
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// Draw center button
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if (GUILayout.Button("Center", EditorStyles.toolbarButton))
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{
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CenterFlowchart();
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}
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|
GUILayout.FlexibleSpace();
|
|
|
|
|
|
|
|
// Draw search bar
|
|
|
|
GUI.SetNextControlName(searchFieldName);
|
|
|
|
var newString = EditorGUILayout.TextField(searchString, GUI.skin.FindStyle("ToolbarSeachTextField"), GUILayout.Width(150));
|
|
|
|
if (newString != searchString)
|
|
|
|
{
|
|
|
|
searchString = newString;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Event.current.type == EventType.Repaint)
|
|
|
|
{
|
|
|
|
searchRect = GUILayoutUtility.GetLastRect();
|
|
|
|
popupRect = searchRect;
|
|
|
|
popupRect.width += 12;
|
|
|
|
popupRect.y += popupRect.height;
|
|
|
|
popupRect.height = Mathf.Min(filteredBlocks.Length * 16, position.height - 22);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GUILayout.Button("", GUI.skin.FindStyle("ToolbarSeachCancelButton")))
|
|
|
|
{
|
|
|
|
CloseBlockPopup();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Eat all click events on toolbar
|
|
|
|
if (Event.current.type == EventType.MouseDown)
|
|
|
|
{
|
|
|
|
if (Event.current.mousePosition.y < searchRect.height)
|
|
|
|
{
|
|
|
|
Event.current.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
|
|
|
|
// Name and description group
|
|
|
|
GUILayout.BeginHorizontal();
|
|
|
|
{
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
|
|
|
|
GUILayout.BeginVertical();
|
|
|
|
{
|
|
|
|
GUILayout.Label(flowchart.name, EditorStyles.whiteBoldLabel);
|
|
|
|
|
|
|
|
GUILayout.Space(2);
|
|
|
|
|
|
|
|
if (flowchart.Description.Length > 0)
|
|
|
|
{
|
|
|
|
GUILayout.Label(flowchart.Description, EditorStyles.helpBox);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
GUILayout.EndVertical();
|
|
|
|
}
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
|
|
|
|
// Variables group
|
|
|
|
GUILayout.BeginHorizontal();
|
|
|
|
{
|
|
|
|
GUILayout.BeginVertical(GUILayout.Width(440));
|
|
|
|
{
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
|
|
|
|
flowchart.VariablesScrollPos = GUILayout.BeginScrollView(flowchart.VariablesScrollPos);
|
|
|
|
{
|
|
|
|
GUILayout.Space(8);
|
|
|
|
|
|
|
|
FlowchartEditor flowchartEditor = Editor.CreateEditor (flowchart) as FlowchartEditor;
|
|
|
|
flowchartEditor.DrawVariablesGUI();
|
|
|
|
DestroyImmediate(flowchartEditor);
|
|
|
|
|
|
|
|
Rect variableWindowRect = GUILayoutUtility.GetLastRect();
|
|
|
|
if (flowchart.VariablesExpanded && flowchart.Variables.Count > 0)
|
|
|
|
{
|
|
|
|
variableWindowRect.y -= 20;
|
|
|
|
variableWindowRect.height += 20;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Eat mouse events
|
|
|
|
if (Event.current.type == EventType.MouseDown)
|
|
|
|
{
|
|
|
|
if (Event.current.mousePosition.x <= variableWindowRect.width &&
|
|
|
|
Event.current.mousePosition.y <= variableWindowRect.height)
|
|
|
|
{
|
|
|
|
Event.current.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
GUILayout.EndScrollView();
|
|
|
|
}
|
|
|
|
GUILayout.EndVertical();
|
|
|
|
|
|
|
|
GUILayout.FlexibleSpace();
|
|
|
|
}
|
|
|
|
GUILayout.EndHorizontal();
|
|
|
|
|
|
|
|
// Draw block search popup on top of other controls
|
|
|
|
if (GUI.GetNameOfFocusedControl() == searchFieldName && filteredBlocks.Length > 0)
|
|
|
|
{
|
|
|
|
DrawBlockPopup();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DrawBlockPopup()
|
|
|
|
{
|
|
|
|
blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, filteredBlocks.Length - 1);
|
|
|
|
|
|
|
|
GUI.Box(popupRect, "", GUI.skin.FindStyle("sv_iconselector_back"));
|
|
|
|
|
|
|
|
if (Event.current.type == EventType.MouseMove)
|
|
|
|
{
|
|
|
|
if (popupRect.Contains(Event.current.mousePosition))
|
|
|
|
{
|
|
|
|
var relativeY = Event.current.mousePosition.y - popupRect.yMin + popupScroll.y;
|
|
|
|
blockPopupSelection = (int) (relativeY / 16);
|
|
|
|
}
|
|
|
|
|
|
|
|
Event.current.Use();
|
|
|
|
}
|
|
|
|
|
|
|
|
GUILayout.BeginArea(popupRect);
|
|
|
|
{
|
|
|
|
popupScroll = EditorGUILayout.BeginScrollView(popupScroll, GUIStyle.none, GUI.skin.verticalScrollbar);
|
|
|
|
{
|
|
|
|
var normalStyle = new GUIStyle(GUI.skin.FindStyle("MenuItem"));
|
|
|
|
normalStyle.padding = new RectOffset(8, 0, 0, 0);
|
|
|
|
normalStyle.imagePosition = ImagePosition.ImageLeft;
|
|
|
|
var selectedStyle = new GUIStyle(normalStyle);
|
|
|
|
selectedStyle.normal = selectedStyle.hover;
|
|
|
|
normalStyle.hover = normalStyle.normal;
|
|
|
|
|
|
|
|
for (int i = 0; i < filteredBlocks.Length; ++i)
|
|
|
|
{
|
|
|
|
EditorGUILayout.BeginHorizontal(GUILayout.Height(16));
|
|
|
|
|
|
|
|
var block = filteredBlocks[i];
|
|
|
|
var style = i == blockPopupSelection ? selectedStyle : normalStyle;
|
|
|
|
|
|
|
|
GUI.contentColor = GetBlockGraphics(block).tint;
|
|
|
|
|
|
|
|
var buttonPressed = false;
|
|
|
|
if (GUILayout.Button(FungusEditorResources.BulletPoint, style, GUILayout.Width(16)))
|
|
|
|
{
|
|
|
|
buttonPressed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
GUI.contentColor = Color.white;
|
|
|
|
|
|
|
|
if (GUILayout.Button(block.BlockName, style))
|
|
|
|
{
|
|
|
|
buttonPressed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (buttonPressed)
|
|
|
|
{
|
|
|
|
CenterBlock(block);
|
|
|
|
SelectBlock(block);
|
|
|
|
CloseBlockPopup();
|
|
|
|
}
|
|
|
|
|
|
|
|
EditorGUILayout.EndHorizontal();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
EditorGUILayout.EndScrollView();
|
|
|
|
}
|
|
|
|
GUILayout.EndArea();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected Block GetBlockAtPoint(Vector2 point)
|
|
|
|
{
|
|
|
|
for (int i = blocks.Length - 1; i > -1; --i)
|
|
|
|
{
|
|
|
|
var block = blocks[i];
|
|
|
|
var rect = block._NodeRect;
|
|
|
|
rect.position += flowchart.ScrollPos;
|
|
|
|
|
|
|
|
if (rect.Contains(point / flowchart.Zoom))
|
|
|
|
{
|
|
|
|
return block;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void BringSelectedBlockToFront()
|
|
|
|
{
|
|
|
|
var block = flowchart.SelectedBlock;
|
|
|
|
if (block != null)
|
|
|
|
{
|
|
|
|
var index = Array.IndexOf(blocks, block);
|
|
|
|
for (int i = index; i < blocks.Length - 1; ++i)
|
|
|
|
{
|
|
|
|
blocks[i] = blocks[i + 1];
|
|
|
|
}
|
|
|
|
blocks[blocks.Length - 1] = block;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnMouseDown(Event e)
|
|
|
|
{
|
|
|
|
var hitBlock = GetBlockAtPoint(e.mousePosition);
|
|
|
|
|
|
|
|
switch(e.button)
|
|
|
|
{
|
|
|
|
case MouseButton.Left:
|
|
|
|
if (!e.alt)
|
|
|
|
{
|
|
|
|
if (hitBlock != null)
|
|
|
|
{
|
|
|
|
startDragPosition = e.mousePosition / flowchart.Zoom - flowchart.ScrollPos;
|
|
|
|
Undo.RecordObject(flowchart, "Select");
|
|
|
|
|
|
|
|
if (GetAppendModifierDown())
|
|
|
|
{
|
|
|
|
if (flowchart.SelectedBlocks.Contains(hitBlock))
|
|
|
|
{
|
|
|
|
flowchart.SelectedBlocks.Remove(hitBlock);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedBlock(hitBlock);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (flowchart.SelectedBlocks.Contains(hitBlock))
|
|
|
|
{
|
|
|
|
SetBlockForInspector(flowchart, hitBlock);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SelectBlock(hitBlock);
|
|
|
|
}
|
|
|
|
|
|
|
|
dragBlock = hitBlock;
|
|
|
|
}
|
|
|
|
|
|
|
|
BringSelectedBlockToFront();
|
|
|
|
e.Use();
|
|
|
|
GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus)
|
|
|
|
}
|
|
|
|
else if (!(UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom))
|
|
|
|
{
|
|
|
|
if (!GetAppendModifierDown())
|
|
|
|
{
|
|
|
|
DeselectAll();
|
|
|
|
}
|
|
|
|
|
|
|
|
startSelectionBoxPosition = e.mousePosition;
|
|
|
|
mouseDownSelectionState = new List<Block>(flowchart.SelectedBlocks);
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MouseButton.Right:
|
|
|
|
rightClickDown = e.mousePosition;
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnMouseDrag(Event e)
|
|
|
|
{
|
|
|
|
var drag = false;
|
|
|
|
switch (e.button)
|
|
|
|
{
|
|
|
|
case MouseButton.Left:
|
|
|
|
// Block dragging
|
|
|
|
if (dragBlock != null)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < flowchart.SelectedBlocks.Count; ++i)
|
|
|
|
{
|
|
|
|
var block = flowchart.SelectedBlocks[i];
|
|
|
|
var tempRect = block._NodeRect;
|
|
|
|
tempRect.position += e.delta / flowchart.Zoom;
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
}
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
// Pan tool or alt + left click
|
|
|
|
else if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Pan || e.alt)
|
|
|
|
{
|
|
|
|
drag = true;
|
|
|
|
}
|
|
|
|
else if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom)
|
|
|
|
{
|
|
|
|
DoZoom(-Event.current.delta.y * 0.01f, Vector2.one * 0.5f);
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
// Selection box
|
|
|
|
else if (startSelectionBoxPosition.x >= 0 && startSelectionBoxPosition.y >= 0)
|
|
|
|
{
|
|
|
|
var topLeft = Vector2.Min(startSelectionBoxPosition, e.mousePosition);
|
|
|
|
var bottomRight = Vector2.Max(startSelectionBoxPosition, e.mousePosition);
|
|
|
|
selectionBox = Rect.MinMaxRect(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y);
|
|
|
|
|
|
|
|
Rect zoomSelectionBox = selectionBox;
|
|
|
|
zoomSelectionBox.position -= flowchart.ScrollPos * flowchart.Zoom;
|
|
|
|
zoomSelectionBox.position /= flowchart.Zoom;
|
|
|
|
zoomSelectionBox.size /= flowchart.Zoom;
|
|
|
|
|
|
|
|
for (int i = 0; i < blocks.Length; ++i)
|
|
|
|
{
|
|
|
|
var block = blocks[i];
|
|
|
|
if (zoomSelectionBox.Overlaps(block._NodeRect))
|
|
|
|
{
|
|
|
|
if (mouseDownSelectionState.Contains(block))
|
|
|
|
{
|
|
|
|
flowchart.SelectedBlocks.Remove(block);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedBlock(block);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (mouseDownSelectionState.Contains(block))
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedBlock(block);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
flowchart.SelectedBlocks.Remove(block);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MouseButton.Right:
|
|
|
|
if (Vector2.Distance(rightClickDown, e.mousePosition) > rightClickTolerance)
|
|
|
|
{
|
|
|
|
rightClickDown = -Vector2.one;
|
|
|
|
}
|
|
|
|
drag = true;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MouseButton.Middle:
|
|
|
|
drag = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (drag)
|
|
|
|
{
|
|
|
|
flowchart.ScrollPos += e.delta / flowchart.Zoom;
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnRawMouseUp(Event e)
|
|
|
|
{
|
|
|
|
var hitBlock = GetBlockAtPoint(e.mousePosition);
|
|
|
|
|
|
|
|
switch (e.button)
|
|
|
|
{
|
|
|
|
case MouseButton.Left:
|
|
|
|
|
|
|
|
if (dragBlock != null)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < flowchart.SelectedBlocks.Count; ++i)
|
|
|
|
{
|
|
|
|
var block = flowchart.SelectedBlocks[i];
|
|
|
|
var tempRect = block._NodeRect;
|
|
|
|
var distance = e.mousePosition / flowchart.Zoom - flowchart.ScrollPos - startDragPosition;
|
|
|
|
tempRect.position -= distance;
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
Undo.RecordObject(block, "Block Position");
|
|
|
|
tempRect.position += distance;
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
}
|
|
|
|
|
|
|
|
dragBlock = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check to see if selection actually changed?
|
|
|
|
if (selectionBox.size.x > 0 && selectionBox.size.y > 0)
|
|
|
|
{
|
|
|
|
var tempList = new List<Block>(flowchart.SelectedBlocks);
|
|
|
|
flowchart.SelectedBlocks = mouseDownSelectionState;
|
|
|
|
Undo.RecordObject(flowchart, "Select");
|
|
|
|
flowchart.SelectedBlocks = tempList;
|
|
|
|
|
|
|
|
if (flowchart.SelectedBlock != null)
|
|
|
|
{
|
|
|
|
SetBlockForInspector(flowchart, flowchart.SelectedBlock);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MouseButton.Right:
|
|
|
|
if (rightClickDown != -Vector2.one)
|
|
|
|
{
|
|
|
|
var menu = new GenericMenu();
|
|
|
|
var mousePosition = rightClickDown;
|
|
|
|
|
|
|
|
// Clicked on a block
|
|
|
|
if (hitBlock != null)
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedBlock(hitBlock);
|
|
|
|
|
|
|
|
// Use a copy because flowchart.SelectedBlocks gets modified
|
|
|
|
var blockList = new List<Block>(flowchart.SelectedBlocks);
|
|
|
|
menu.AddItem(new GUIContent ("Copy"), false, () => Copy());
|
|
|
|
menu.AddItem(new GUIContent ("Cut"), false, () => Cut());
|
|
|
|
menu.AddItem(new GUIContent ("Duplicate"), false, () => Duplicate());
|
|
|
|
menu.AddItem(new GUIContent ("Delete"), false, () => AddToDeleteList(blockList));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
DeselectAll();
|
|
|
|
|
|
|
|
menu.AddItem(new GUIContent("Add Block"), false, () => CreateBlock(flowchart, mousePosition / flowchart.Zoom - flowchart.ScrollPos));
|
|
|
|
|
|
|
|
if (copyList.Count > 0)
|
|
|
|
{
|
|
|
|
menu.AddItem(new GUIContent("Paste"), false, () => Paste(mousePosition));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
menu.AddDisabledItem(new GUIContent("Paste"));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
var menuRect = new Rect();
|
|
|
|
menuRect.position = new Vector2(mousePosition.x, mousePosition.y - 12f);
|
|
|
|
menu.DropDown(menuRect);
|
|
|
|
Event.current.Use();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Selection box
|
|
|
|
selectionBox.size = Vector2.zero;
|
|
|
|
selectionBox.position = -Vector2.one;
|
|
|
|
startSelectionBoxPosition = selectionBox.position;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnScrollWheel(Event e)
|
|
|
|
{
|
|
|
|
if (selectionBox.size == Vector2.zero)
|
|
|
|
{
|
|
|
|
Vector2 zoomCenter;
|
|
|
|
zoomCenter.x = e.mousePosition.x / flowchart.Zoom / position.width;
|
|
|
|
zoomCenter.y = e.mousePosition.y / flowchart.Zoom / position.height;
|
|
|
|
zoomCenter *= flowchart.Zoom;
|
|
|
|
|
|
|
|
DoZoom(-Event.current.delta.y * 0.01f, zoomCenter);
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DrawFlowchartView()
|
|
|
|
{
|
|
|
|
var e = Event.current;
|
|
|
|
|
|
|
|
// Calc rect for script view
|
|
|
|
Rect scriptViewRect = new Rect(0, 0, this.position.width / flowchart.Zoom, this.position.height / flowchart.Zoom);
|
|
|
|
|
|
|
|
EditorZoomArea.Begin(flowchart.Zoom, scriptViewRect);
|
|
|
|
|
|
|
|
if (e.type == EventType.Repaint)
|
|
|
|
{
|
|
|
|
DrawGrid();
|
|
|
|
|
|
|
|
// Draw connections
|
|
|
|
foreach (var block in blocks)
|
|
|
|
{
|
|
|
|
DrawConnections(block, false);
|
|
|
|
}
|
|
|
|
foreach (var block in blocks)
|
|
|
|
{
|
|
|
|
DrawConnections(block, true);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < blocks.Length; ++i)
|
|
|
|
{
|
|
|
|
var block = blocks[i];
|
|
|
|
|
|
|
|
float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.BlockName)).x + 10;
|
|
|
|
float nodeWidthB = 0f;
|
|
|
|
if (block._EventHandler != null)
|
|
|
|
{
|
|
|
|
nodeWidthB = nodeStyle.CalcSize(new GUIContent(block._EventHandler.GetSummary())).x + 10;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect tempRect = block._NodeRect;
|
|
|
|
tempRect.width = Mathf.Max(Mathf.Max(nodeWidthA, nodeWidthB), 120);
|
|
|
|
tempRect.height = 40;
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
|
|
|
|
Rect windowRect = new Rect(block._NodeRect);
|
|
|
|
windowRect.position += flowchart.ScrollPos;
|
|
|
|
|
|
|
|
// Draw blocks
|
|
|
|
bool selected = flowchart.SelectedBlocks.Contains(block);
|
|
|
|
|
|
|
|
GUIStyle nodeStyleCopy = new GUIStyle(nodeStyle);
|
|
|
|
var graphics = GetBlockGraphics(block);
|
|
|
|
|
|
|
|
// Make sure node is wide enough to fit the node name text
|
|
|
|
float width = nodeStyleCopy.CalcSize(new GUIContent(block.BlockName)).x;
|
|
|
|
tempRect = block._NodeRect;
|
|
|
|
tempRect.width = Mathf.Max(block._NodeRect.width, width);
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
|
|
|
|
// Draw untinted highlight
|
|
|
|
if (selected)
|
|
|
|
{
|
|
|
|
GUI.backgroundColor = Color.white;
|
|
|
|
nodeStyleCopy.normal.background = graphics.onTexture;
|
|
|
|
GUI.Box(windowRect, "", nodeStyleCopy);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw tinted block; ensure text is readable
|
|
|
|
var brightness = graphics.tint.r * 0.3 + graphics.tint.g * 0.59 + graphics.tint.b * 0.11;
|
|
|
|
nodeStyleCopy.normal.textColor = brightness >= 0.5 ? Color.black : Color.white;
|
|
|
|
|
|
|
|
if (GUI.GetNameOfFocusedControl() == searchFieldName && !filteredBlocks.Contains(block))
|
|
|
|
{
|
|
|
|
graphics.tint.a *= 0.2f;
|
|
|
|
}
|
|
|
|
|
|
|
|
nodeStyleCopy.normal.background = graphics.offTexture;
|
|
|
|
GUI.backgroundColor = graphics.tint;
|
|
|
|
GUI.Box(windowRect, block.BlockName, nodeStyleCopy);
|
|
|
|
|
|
|
|
GUI.backgroundColor = Color.white;
|
|
|
|
|
|
|
|
if (block.Description.Length > 0)
|
|
|
|
{
|
|
|
|
GUIStyle descriptionStyle = new GUIStyle(EditorStyles.helpBox);
|
|
|
|
descriptionStyle.wordWrap = true;
|
|
|
|
var content = new GUIContent(block.Description);
|
|
|
|
windowRect.y += windowRect.height;
|
|
|
|
windowRect.height = descriptionStyle.CalcHeight(content, windowRect.width);
|
|
|
|
GUI.Label(windowRect, content, descriptionStyle);
|
|
|
|
}
|
|
|
|
|
|
|
|
GUI.backgroundColor = Color.white;
|
|
|
|
|
|
|
|
// Draw Event Handler labels
|
|
|
|
if (block._EventHandler != null)
|
|
|
|
{
|
|
|
|
string handlerLabel = "";
|
|
|
|
EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block._EventHandler.GetType());
|
|
|
|
if (info != null)
|
|
|
|
{
|
|
|
|
handlerLabel = "<" + info.EventHandlerName + "> ";
|
|
|
|
}
|
|
|
|
|
|
|
|
GUIStyle handlerStyle = new GUIStyle(EditorStyles.whiteLabel);
|
|
|
|
handlerStyle.wordWrap = true;
|
|
|
|
handlerStyle.margin.top = 0;
|
|
|
|
handlerStyle.margin.bottom = 0;
|
|
|
|
handlerStyle.alignment = TextAnchor.MiddleCenter;
|
|
|
|
|
|
|
|
Rect rect = new Rect(block._NodeRect);
|
|
|
|
rect.height = handlerStyle.CalcHeight(new GUIContent(handlerLabel), block._NodeRect.width);
|
|
|
|
rect.x += flowchart.ScrollPos.x;
|
|
|
|
rect.y += flowchart.ScrollPos.y - rect.height;
|
|
|
|
|
|
|
|
GUI.Label(rect, handlerLabel, handlerStyle);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw play icons beside all executing blocks
|
|
|
|
if (Application.isPlaying)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < blocks.Length; ++i)
|
|
|
|
{
|
|
|
|
var b = blocks[i];
|
|
|
|
if (b.IsExecuting())
|
|
|
|
{
|
|
|
|
b.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime;
|
|
|
|
b.ActiveCommand.ExecutingIconTimer = Time.realtimeSinceStartup + FungusConstants.ExecutingIconFadeTime;
|
|
|
|
forceRepaintCount = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (b.ExecutingIconTimer > Time.realtimeSinceStartup)
|
|
|
|
{
|
|
|
|
Rect rect = new Rect(b._NodeRect);
|
|
|
|
|
|
|
|
rect.x += flowchart.ScrollPos.x - 37;
|
|
|
|
rect.y += flowchart.ScrollPos.y + 3;
|
|
|
|
rect.width = 34;
|
|
|
|
rect.height = 34;
|
|
|
|
|
|
|
|
if (!b.IsExecuting())
|
|
|
|
{
|
|
|
|
float alpha = (b.ExecutingIconTimer - Time.realtimeSinceStartup) / FungusConstants.ExecutingIconFadeTime;
|
|
|
|
alpha = Mathf.Clamp01(alpha);
|
|
|
|
GUI.color = new Color(1f, 1f, 1f, alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GUI.Button(rect, FungusEditorResources.PlayBig, new GUIStyle()))
|
|
|
|
{
|
|
|
|
SelectBlock(b);
|
|
|
|
}
|
|
|
|
|
|
|
|
GUI.color = Color.white;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
EditorZoomArea.End();
|
|
|
|
}
|
|
|
|
|
|
|
|
public virtual Vector2 GetBlockCenter(Block[] blocks)
|
|
|
|
{
|
|
|
|
if (blocks.Length == 0)
|
|
|
|
{
|
|
|
|
return Vector2.zero;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector2 min = blocks[0]._NodeRect.min;
|
|
|
|
Vector2 max = blocks[0]._NodeRect.max;
|
|
|
|
|
|
|
|
for (int i = 0; i < blocks.Length; ++i)
|
|
|
|
{
|
|
|
|
var block = blocks[i];
|
|
|
|
min.x = Mathf.Min(min.x, block._NodeRect.center.x);
|
|
|
|
min.y = Mathf.Min(min.y, block._NodeRect.center.y);
|
|
|
|
max.x = Mathf.Max(max.x, block._NodeRect.center.x);
|
|
|
|
max.y = Mathf.Max(max.y, block._NodeRect.center.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
return (min + max) * 0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void CenterFlowchart()
|
|
|
|
{
|
|
|
|
if (blocks.Length > 0)
|
|
|
|
{
|
|
|
|
var center = -GetBlockCenter(blocks);
|
|
|
|
center.x += position.width * 0.5f / flowchart.Zoom;
|
|
|
|
center.y += position.height * 0.5f / flowchart.Zoom;
|
|
|
|
|
|
|
|
flowchart.CenterPosition = center;
|
|
|
|
flowchart.ScrollPos = flowchart.CenterPosition;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DoZoom(float delta, Vector2 center)
|
|
|
|
{
|
|
|
|
var prevZoom = flowchart.Zoom;
|
|
|
|
flowchart.Zoom += delta;
|
|
|
|
flowchart.Zoom = Mathf.Clamp(flowchart.Zoom, minZoomValue, maxZoomValue);
|
|
|
|
var deltaSize = position.size / prevZoom - position.size / flowchart.Zoom;
|
|
|
|
var offset = -Vector2.Scale(deltaSize, center);
|
|
|
|
flowchart.ScrollPos += offset;
|
|
|
|
forceRepaintCount = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DrawGrid()
|
|
|
|
{
|
|
|
|
float width = this.position.width / flowchart.Zoom;
|
|
|
|
float height = this.position.height / flowchart.Zoom;
|
|
|
|
|
|
|
|
Handles.color = gridLineColor;
|
|
|
|
|
|
|
|
float gridSize = 128f;
|
|
|
|
|
|
|
|
float x = flowchart.ScrollPos.x % gridSize;
|
|
|
|
while (x < width)
|
|
|
|
{
|
|
|
|
Handles.DrawLine(new Vector2(x, 0), new Vector2(x, height));
|
|
|
|
x += gridSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
float y = (flowchart.ScrollPos.y % gridSize);
|
|
|
|
while (y < height)
|
|
|
|
{
|
|
|
|
if (y >= 0)
|
|
|
|
{
|
|
|
|
Handles.DrawLine(new Vector2(0, y), new Vector2(width, y));
|
|
|
|
}
|
|
|
|
y += gridSize;
|
|
|
|
}
|
|
|
|
|
|
|
|
Handles.color = Color.white;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void SelectBlock(Block block)
|
|
|
|
{
|
|
|
|
// Select the block and also select currently executing command
|
|
|
|
flowchart.SelectedBlock = block;
|
|
|
|
SetBlockForInspector(flowchart, block);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DeselectAll()
|
|
|
|
{
|
|
|
|
Undo.RecordObject(flowchart, "Deselect");
|
|
|
|
flowchart.ClearSelectedCommands();
|
|
|
|
flowchart.ClearSelectedBlocks();
|
|
|
|
Selection.activeGameObject = flowchart.gameObject;
|
|
|
|
}
|
|
|
|
|
|
|
|
public static Block CreateBlock(Flowchart flowchart, Vector2 position)
|
|
|
|
{
|
|
|
|
Block newBlock = flowchart.CreateBlock(position);
|
|
|
|
Undo.RegisterCreatedObjectUndo(newBlock, "New Block");
|
|
|
|
|
|
|
|
// Use AddSelected instead of Select for when multiple blocks are duplicated
|
|
|
|
flowchart.AddSelectedBlock(newBlock);
|
|
|
|
SetBlockForInspector(flowchart, newBlock);
|
|
|
|
|
|
|
|
return newBlock;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DrawConnections(Block block, bool highlightedOnly)
|
|
|
|
{
|
|
|
|
if (block == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var connectedBlocks = new List<Block>();
|
|
|
|
|
|
|
|
bool blockIsSelected = (flowchart.SelectedBlock != block);
|
|
|
|
|
|
|
|
var commandList = block.CommandList;
|
|
|
|
foreach (var command in commandList)
|
|
|
|
{
|
|
|
|
if (command == null)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool commandIsSelected = false;
|
|
|
|
var selectedCommands = flowchart.SelectedCommands;
|
|
|
|
foreach (var selectedCommand in selectedCommands)
|
|
|
|
{
|
|
|
|
if (selectedCommand == command)
|
|
|
|
{
|
|
|
|
commandIsSelected = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool highlight = command.IsExecuting || (blockIsSelected && commandIsSelected);
|
|
|
|
|
|
|
|
if (highlightedOnly && !highlight ||
|
|
|
|
!highlightedOnly && highlight)
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
connectedBlocks.Clear();
|
|
|
|
command.GetConnectedBlocks(ref connectedBlocks);
|
|
|
|
|
|
|
|
foreach (var blockB in connectedBlocks)
|
|
|
|
{
|
|
|
|
if (blockB == null ||
|
|
|
|
block == blockB ||
|
|
|
|
!blockB.GetFlowchart().Equals(flowchart))
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
Rect startRect = new Rect(block._NodeRect);
|
|
|
|
startRect.x += flowchart.ScrollPos.x;
|
|
|
|
startRect.y += flowchart.ScrollPos.y;
|
|
|
|
|
|
|
|
Rect endRect = new Rect(blockB._NodeRect);
|
|
|
|
endRect.x += flowchart.ScrollPos.x;
|
|
|
|
endRect.y += flowchart.ScrollPos.y;
|
|
|
|
|
|
|
|
DrawRectConnection(startRect, endRect, highlight);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight)
|
|
|
|
{
|
|
|
|
Vector2[] pointsA = new Vector2[] {
|
|
|
|
new Vector2(rectA.xMin, rectA.center.y),
|
|
|
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin),
|
|
|
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax),
|
|
|
|
new Vector2(rectA.xMax, rectA.center.y)
|
|
|
|
};
|
|
|
|
|
|
|
|
Vector2[] pointsB = new Vector2[] {
|
|
|
|
new Vector2(rectB.xMin, rectB.center.y),
|
|
|
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin),
|
|
|
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax),
|
|
|
|
new Vector2(rectB.xMax, rectB.center.y)
|
|
|
|
};
|
|
|
|
|
|
|
|
Vector2 pointA = Vector2.zero;
|
|
|
|
Vector2 pointB = Vector2.zero;
|
|
|
|
float minDist = float.MaxValue;
|
|
|
|
|
|
|
|
foreach (var a in pointsA)
|
|
|
|
{
|
|
|
|
foreach (var b in pointsB)
|
|
|
|
{
|
|
|
|
float d = Vector2.Distance(a, b);
|
|
|
|
if (d < minDist)
|
|
|
|
{
|
|
|
|
pointA = a;
|
|
|
|
pointB = b;
|
|
|
|
minDist = d;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Color color = connectionColor;
|
|
|
|
if (highlight)
|
|
|
|
{
|
|
|
|
color = Color.green;
|
|
|
|
}
|
|
|
|
|
|
|
|
Handles.color = color;
|
|
|
|
|
|
|
|
// Place control based on distance between points
|
|
|
|
// Weight the min component more so things don't get overly curvy
|
|
|
|
var diff = pointA - pointB;
|
|
|
|
diff.x = Mathf.Abs(diff.x);
|
|
|
|
diff.y = Mathf.Abs(diff.y);
|
|
|
|
var min = Mathf.Min(diff.x, diff.y);
|
|
|
|
var max = Mathf.Max(diff.x, diff.y);
|
|
|
|
var mod = min * 0.75f + max * 0.25f;
|
|
|
|
|
|
|
|
// Draw bezier curve connecting blocks
|
|
|
|
var directionA = (rectA.center - pointA).normalized;
|
|
|
|
var directionB = (rectB.center - pointB).normalized;
|
|
|
|
var controlA = pointA - directionA * mod * 0.67f;
|
|
|
|
var controlB = pointB - directionB * mod * 0.67f;
|
|
|
|
Handles.DrawBezier(pointA, pointB, controlA, controlB, color, null, 3f);
|
|
|
|
|
|
|
|
// Draw arrow on curve
|
|
|
|
var point = GetPointOnCurve(pointA, controlA, pointB, controlB, 0.7f);
|
|
|
|
var direction = (GetPointOnCurve(pointA, controlA, pointB, controlB, 0.6f) - point).normalized;
|
|
|
|
var perp = new Vector2(direction.y, -direction.x);
|
|
|
|
Handles.DrawAAConvexPolygon(
|
|
|
|
point, point + direction * 10 + perp * 5, point + direction * 10 - perp * 5
|
|
|
|
);
|
|
|
|
|
|
|
|
var connectionPointA = pointA + directionA * 4f;
|
|
|
|
var connectionRectA = new Rect(connectionPointA.x - 4f, connectionPointA.y - 4f, 8f, 8f);
|
|
|
|
var connectionPointB = pointB + directionB * 4f;
|
|
|
|
var connectionRectB = new Rect(connectionPointB.x - 4f, connectionPointB.y - 4f, 8f, 8f);
|
|
|
|
|
|
|
|
GUI.DrawTexture(connectionRectA, connectionPointTexture, ScaleMode.ScaleToFit);
|
|
|
|
GUI.DrawTexture(connectionRectB, connectionPointTexture, ScaleMode.ScaleToFit);
|
|
|
|
|
|
|
|
Handles.color = Color.white;
|
|
|
|
}
|
|
|
|
|
|
|
|
private static Vector2 GetPointOnCurve(Vector2 s, Vector2 st, Vector2 e, Vector2 et, float t)
|
|
|
|
{
|
|
|
|
float rt = 1 - t;
|
|
|
|
float rtt = rt * t;
|
|
|
|
return rt * rt * rt * s + 3 * rt * rtt * st + 3 * rtt * t * et + t * t * t * e;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected void AddToDeleteList(List<Block> blocks)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < blocks.Count; ++i)
|
|
|
|
{
|
|
|
|
FlowchartWindow.deleteList.Add(blocks[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public void DeleteBlocks()
|
|
|
|
{
|
|
|
|
// Delete any scheduled objects
|
|
|
|
for (int i = 0; i < deleteList.Count; ++i)
|
|
|
|
{
|
|
|
|
var deleteBlock = deleteList[i];
|
|
|
|
bool isSelected = (flowchart.SelectedBlocks.Contains(deleteBlock));
|
|
|
|
|
|
|
|
var commandList = deleteBlock.CommandList;
|
|
|
|
for (int j = 0; j < commandList.Count; ++j)
|
|
|
|
{
|
|
|
|
Undo.DestroyObjectImmediate(commandList[j]);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (deleteBlock._EventHandler != null)
|
|
|
|
{
|
|
|
|
Undo.DestroyObjectImmediate(deleteBlock._EventHandler);
|
|
|
|
}
|
|
|
|
|
|
|
|
Undo.DestroyObjectImmediate(deleteBlock);
|
|
|
|
flowchart.ClearSelectedCommands();
|
|
|
|
|
|
|
|
if (isSelected)
|
|
|
|
{
|
|
|
|
// Deselect
|
|
|
|
flowchart.SelectedBlocks.Remove(deleteBlock);
|
|
|
|
|
|
|
|
// Revert to showing properties for the Flowchart
|
|
|
|
Selection.activeGameObject = flowchart.gameObject;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
deleteList.Clear();
|
|
|
|
}
|
|
|
|
|
|
|
|
protected static void ShowBlockInspector(Flowchart flowchart)
|
|
|
|
{
|
|
|
|
if (blockInspector == null)
|
|
|
|
{
|
|
|
|
// Create a Scriptable Object with a custom editor which we can use to inspect the selected block.
|
|
|
|
// Editors for Scriptable Objects display using the full height of the inspector window.
|
|
|
|
blockInspector = ScriptableObject.CreateInstance<BlockInspector>() as BlockInspector;
|
|
|
|
blockInspector.hideFlags = HideFlags.DontSave;
|
|
|
|
}
|
|
|
|
|
|
|
|
Selection.activeObject = blockInspector;
|
|
|
|
|
|
|
|
EditorUtility.SetDirty(blockInspector);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected static void SetBlockForInspector(Flowchart flowchart, Block block)
|
|
|
|
{
|
|
|
|
ShowBlockInspector(flowchart);
|
|
|
|
flowchart.ClearSelectedCommands();
|
|
|
|
if (block.ActiveCommand != null)
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedCommand(block.ActiveCommand);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Displays a temporary text alert in the center of the Flowchart window.
|
|
|
|
/// </summary>
|
|
|
|
public static void ShowNotification(string notificationText)
|
|
|
|
{
|
|
|
|
EditorWindow window = EditorWindow.GetWindow(typeof(FlowchartWindow), false, "Flowchart");
|
|
|
|
if (window != null)
|
|
|
|
{
|
|
|
|
window.ShowNotification(new GUIContent(notificationText));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual bool GetAppendModifierDown()
|
|
|
|
{
|
|
|
|
return Event.current.shift || EditorGUI.actionKey;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void Copy()
|
|
|
|
{
|
|
|
|
copyList.Clear();
|
|
|
|
|
|
|
|
foreach (var block in flowchart.SelectedBlocks)
|
|
|
|
{
|
|
|
|
copyList.Add(new BlockCopy(block));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void Cut()
|
|
|
|
{
|
|
|
|
Copy();
|
|
|
|
Undo.RecordObject(flowchart, "Cut");
|
|
|
|
AddToDeleteList(flowchart.SelectedBlocks);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Center is position in unscaled window space
|
|
|
|
protected virtual void Paste(Vector2 center, bool relative = false)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(flowchart, "Deselect");
|
|
|
|
DeselectAll();
|
|
|
|
|
|
|
|
var pasteList = new List<Block>();
|
|
|
|
|
|
|
|
foreach (var copy in copyList)
|
|
|
|
{
|
|
|
|
pasteList.Add(copy.PasteBlock(flowchart));
|
|
|
|
}
|
|
|
|
|
|
|
|
var copiedCenter = GetBlockCenter(pasteList.ToArray()) + flowchart.ScrollPos;
|
|
|
|
var delta = relative ? center : (center / flowchart.Zoom - copiedCenter);
|
|
|
|
|
|
|
|
foreach (var block in pasteList)
|
|
|
|
{
|
|
|
|
var tempRect = block._NodeRect;
|
|
|
|
tempRect.position += delta;
|
|
|
|
block._NodeRect = tempRect;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void Duplicate()
|
|
|
|
{
|
|
|
|
var tempCopyList = new List<BlockCopy>(copyList);
|
|
|
|
Copy();
|
|
|
|
Paste(new Vector2(20, 0), true);
|
|
|
|
copyList = tempCopyList;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnValidateCommand(Event e)
|
|
|
|
{
|
|
|
|
if (e.type == EventType.ValidateCommand)
|
|
|
|
{
|
|
|
|
var c = e.commandName;
|
|
|
|
if (c == "Copy" || c == "Cut" || c == "Delete" || c == "Duplicate")
|
|
|
|
{
|
|
|
|
if (flowchart.SelectedBlocks.Count > 0)
|
|
|
|
{
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (c == "Paste")
|
|
|
|
{
|
|
|
|
if (copyList.Count > 0)
|
|
|
|
{
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (c == "SelectAll" || c == "Find")
|
|
|
|
{
|
|
|
|
e.Use();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected override void OnExecuteCommand(Event e)
|
|
|
|
{
|
|
|
|
switch (e.commandName)
|
|
|
|
{
|
|
|
|
case "Copy":
|
|
|
|
Copy();
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "Cut":
|
|
|
|
Cut();
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "Paste":
|
|
|
|
Paste(position.center - position.position);
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "Delete":
|
|
|
|
AddToDeleteList(flowchart.SelectedBlocks);
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "Duplicate":
|
|
|
|
Duplicate();
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "SelectAll":
|
|
|
|
Undo.RecordObject(flowchart, "Selection");
|
|
|
|
flowchart.ClearSelectedBlocks();
|
|
|
|
for (int i = 0; i < blocks.Length; ++i)
|
|
|
|
{
|
|
|
|
flowchart.AddSelectedBlock(blocks[i]);
|
|
|
|
}
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case "Find":
|
|
|
|
blockPopupSelection = 0;
|
|
|
|
popupScroll = Vector2.zero;
|
|
|
|
EditorGUI.FocusTextInControl(searchFieldName);
|
|
|
|
e.Use();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void CenterBlock(Block block)
|
|
|
|
{
|
|
|
|
if (flowchart.Zoom < 1)
|
|
|
|
{
|
|
|
|
DoZoom(1 - flowchart.Zoom, Vector2.one * 0.5f);
|
|
|
|
}
|
|
|
|
|
|
|
|
flowchart.ScrollPos = -block._NodeRect.center + position.size * 0.5f / flowchart.Zoom;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void CloseBlockPopup()
|
|
|
|
{
|
|
|
|
GUIUtility.keyboardControl = 0;
|
|
|
|
searchString = string.Empty;
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual BlockGraphics GetBlockGraphics(Block block)
|
|
|
|
{
|
|
|
|
var graphics = new BlockGraphics();
|
|
|
|
|
|
|
|
Color defaultTint;
|
|
|
|
if (block._EventHandler != null)
|
|
|
|
{
|
|
|
|
graphics.offTexture = FungusEditorResources.EventNodeOff;
|
|
|
|
graphics.onTexture = FungusEditorResources.EventNodeOn;
|
|
|
|
defaultTint = FungusConstants.DefaultEventBlockTint;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Count the number of unique connections (excluding self references)
|
|
|
|
var uniqueList = new List<Block>();
|
|
|
|
var connectedBlocks = block.GetConnectedBlocks();
|
|
|
|
foreach (var connectedBlock in connectedBlocks)
|
|
|
|
{
|
|
|
|
if (connectedBlock == block ||
|
|
|
|
uniqueList.Contains(connectedBlock))
|
|
|
|
{
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
uniqueList.Add(connectedBlock);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (uniqueList.Count > 1)
|
|
|
|
{
|
|
|
|
graphics.offTexture = FungusEditorResources.ChoiceNodeOff;
|
|
|
|
graphics.onTexture = FungusEditorResources.ChoiceNodeOn;
|
|
|
|
defaultTint = FungusConstants.DefaultChoiceBlockTint;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
graphics.offTexture = FungusEditorResources.ProcessNodeOff;
|
|
|
|
graphics.onTexture = FungusEditorResources.ProcessNodeOn;
|
|
|
|
defaultTint = FungusConstants.DefaultProcessBlockTint;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
graphics.tint = block.UseCustomTint ? block.Tint : defaultTint;
|
|
|
|
|
|
|
|
return graphics;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|