|
|
|
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using UnityEditor;
|
|
|
|
using UnityEngine;
|
|
|
|
using Rotorz.ReorderableList;
|
|
|
|
|
|
|
|
namespace Fungus.EditorUtils
|
|
|
|
{
|
|
|
|
[CustomEditor (typeof(SetCollider))]
|
|
|
|
public class SetColliderEditor : CommandEditor
|
|
|
|
{
|
|
|
|
protected SerializedProperty targetObjectsProp;
|
|
|
|
protected SerializedProperty targetTagProp;
|
|
|
|
protected SerializedProperty activeStateProp;
|
|
|
|
|
|
|
|
protected virtual void OnEnable()
|
|
|
|
{
|
|
|
|
if (NullTargetCheck()) // Check for an orphaned editor instance
|
|
|
|
return;
|
|
|
|
|
|
|
|
targetObjectsProp = serializedObject.FindProperty("targetObjects");
|
|
|
|
targetTagProp = serializedObject.FindProperty("targetTag");
|
|
|
|
activeStateProp = serializedObject.FindProperty("activeState");
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void DrawCommandGUI()
|
|
|
|
{
|
|
|
|
serializedObject.Update();
|
|
|
|
|
|
|
|
ReorderableListGUI.Title(new GUIContent("Target Objects", "Objects containing collider components (2D or 3D)"));
|
|
|
|
ReorderableListGUI.ListField(targetObjectsProp);
|
|
|
|
|
|
|
|
EditorGUILayout.PropertyField(targetTagProp);
|
|
|
|
EditorGUILayout.PropertyField(activeStateProp);
|
|
|
|
|
|
|
|
serializedObject.ApplyModifiedProperties();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|