Ken Schaefer
1 year ago
4 changed files with 39 additions and 5 deletions
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# Event Driven Architecture |
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## Source |
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https://youtu.be/TeugaN8YOIY |
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# Player Object |
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## Object Components |
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Sprite Renderer |
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Circle Collider |
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Rigidbody2D |
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Animator |
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KeyboardMover Script |
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## RigidBody2D Settings |
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Under Constraints, Freeze Rotation on the Z to prevent the sprite from spinning when hitting edges of other bodies. |
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## Slicing the Sprite Sheet |
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## Setup Animations |
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## Keyboard Mover Script |
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# Switching Scenes |
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## Create Scenes |
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## Creating the exit |
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Add Object to scene |
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Add Box Collider 2D |
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Set Is Trigger to true |
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Size and place the object |
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