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Litegraph updates.

Update from upstream repo.

Auto select value in prompt.

Increase maximum number of nodes to 10k.
pull/2347/head
comfyanonymous 11 months ago
parent
commit
d35267e85a
  1. 45
      web/lib/litegraph.core.js

45
web/lib/litegraph.core.js

@ -48,7 +48,7 @@
EVENT_LINK_COLOR: "#A86", EVENT_LINK_COLOR: "#A86",
CONNECTING_LINK_COLOR: "#AFA", CONNECTING_LINK_COLOR: "#AFA",
MAX_NUMBER_OF_NODES: 1000, //avoid infinite loops MAX_NUMBER_OF_NODES: 10000, //avoid infinite loops
DEFAULT_POSITION: [100, 100], //default node position DEFAULT_POSITION: [100, 100], //default node position
VALID_SHAPES: ["default", "box", "round", "card"], //,"circle" VALID_SHAPES: ["default", "box", "round", "card"], //,"circle"
@ -3788,16 +3788,42 @@
/** /**
* returns the bounding of the object, used for rendering purposes * returns the bounding of the object, used for rendering purposes
* bounding is: [topleft_cornerx, topleft_cornery, width, height]
* @method getBounding * @method getBounding
* @return {Float32Array[4]} the total size * @param out {Float32Array[4]?} [optional] a place to store the output, to free garbage
* @param compute_outer {boolean?} [optional] set to true to include the shadow and connection points in the bounding calculation
* @return {Float32Array[4]} the bounding box in format of [topleft_cornerx, topleft_cornery, width, height]
*/ */
LGraphNode.prototype.getBounding = function(out) { LGraphNode.prototype.getBounding = function(out, compute_outer) {
out = out || new Float32Array(4); out = out || new Float32Array(4);
out[0] = this.pos[0] - 4; const nodePos = this.pos;
out[1] = this.pos[1] - LiteGraph.NODE_TITLE_HEIGHT; const isCollapsed = this.flags.collapsed;
out[2] = this.flags.collapsed ? (this._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH) : this.size[0] + 4; const nodeSize = this.size;
out[3] = this.flags.collapsed ? LiteGraph.NODE_TITLE_HEIGHT : this.size[1] + LiteGraph.NODE_TITLE_HEIGHT;
let left_offset = 0;
// 1 offset due to how nodes are rendered
let right_offset = 1 ;
let top_offset = 0;
let bottom_offset = 0;
if (compute_outer) {
// 4 offset for collapsed node connection points
left_offset = 4;
// 6 offset for right shadow and collapsed node connection points
right_offset = 6 + left_offset;
// 4 offset for collapsed nodes top connection points
top_offset = 4;
// 5 offset for bottom shadow and collapsed node connection points
bottom_offset = 5 + top_offset;
}
out[0] = nodePos[0] - left_offset;
out[1] = nodePos[1] - LiteGraph.NODE_TITLE_HEIGHT - top_offset;
out[2] = isCollapsed ?
(this._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH) + right_offset :
nodeSize[0] + right_offset;
out[3] = isCollapsed ?
LiteGraph.NODE_TITLE_HEIGHT + bottom_offset :
nodeSize[1] + LiteGraph.NODE_TITLE_HEIGHT + bottom_offset;
if (this.onBounding) { if (this.onBounding) {
this.onBounding(out); this.onBounding(out);
@ -7674,7 +7700,7 @@ LGraphNode.prototype.executeAction = function(action)
continue; continue;
} }
if (!overlapBounding(this.visible_area, n.getBounding(temp))) { if (!overlapBounding(this.visible_area, n.getBounding(temp, true))) {
continue; continue;
} //out of the visible area } //out of the visible area
@ -11336,6 +11362,7 @@ LGraphNode.prototype.executeAction = function(action)
name_element.innerText = title; name_element.innerText = title;
var value_element = dialog.querySelector(".value"); var value_element = dialog.querySelector(".value");
value_element.value = value; value_element.value = value;
value_element.select();
var input = value_element; var input = value_element;
input.addEventListener("keydown", function(e) { input.addEventListener("keydown", function(e) {

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