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# Tiled Sampling Example |
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Uses blenderneko's [Tiled KSampler node](https://github.com/BlenderNeko/ComfyUI_TiledKSampler) |
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<!-- |
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<img src="some image" align="middle"> |
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--> |
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## Purpose |
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This workflow uses tiled sampling to sample large images in hirez fixes. The Tiled KSampler is similar to the Advanced KSampler node, so there's a couple imporant differences from the "standard" KSampler. |
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* denoise is handled through start and stop steps compared to total steps. |
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* using 30 steps, start at step 15 and end at step 30 (15 steps) is equivalent to 0.500 denoise. |
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* Tile Width and Height should be the maximum size the GPU can reasonably handle. |
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* setting these values low can result in extra artiftacts and noise |
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## Versions |
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## Example Results |
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* images |
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<img src="img/sampler-1A_00005_.png" width="20%" align="middle"><img src="img/sampler-1B_00005_.png" width="20%" align="middle"> |
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<img src="img/sampler-2A_00005_.png" width="20%" align="middle"><img src="img/sampler-2B_00005_.png" width="20%" align="middle"><img src="img/sampler-2C_00005_.png" width="20%" align="middle"> |
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<img src="img/sampler-3A_00005_.png" width="20%" align="middle"><img src="img/sampler-3B_00005_.png" width="20%" align="middle"> |
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When tile size is too small: |
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<img src="img/sampler-3A_00005b_.png" width="20%" align="middle"> |
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<!-- <img src="img/" width="10%" align="middle"> --> |
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## resources |
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<!-- things people might want to duplicate results --> |
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Model |
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* https://civitai.com/models/21916/ |
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Custom Nodes |
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* [blenderneko's [Tiled KSampler node](https://github.com/BlenderNeko/ComfyUI_TiledKSampler) |
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<!-- will likely forget to doublecheck this --> |
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After Width: | Height: | Size: 374 KiB |
After Width: | Height: | Size: 4.3 MiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 1.2 MiB |
After Width: | Height: | Size: 3.5 MiB |
After Width: | Height: | Size: 3.3 MiB |
After Width: | Height: | Size: 4.3 MiB |
After Width: | Height: | Size: 7.7 MiB |
After Width: | Height: | Size: 8.6 MiB |