wyrde
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# wyrde'a basic workflows |
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Some basic workflows showing beginning principles. |
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Be sure to check out the [comfy examples](https://comfyanonymous.github.io/ComfyUI_examples/) as well! |
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* [WAS Starting Workflow](./was-nodes-start/) |
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# wyrde'a basic workflows |
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This is a workflow utilizing several WAS nodes. |
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<img src="./wyrde was node basic.png" width="80%" align="middle"> |
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The workflow uses noodles (the lines between nodes) to switch from img2img to txt2img and baked vae to loaded vae. |
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* To switch from img2img to txt2img, drag a noodle from the LATENT dot on the "_EmptyLatentImage_" node to the _redirect_ node in the blue box. (The old noodle is replaced.) |
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* Switch back by draging from the LATENT dot on the _VAEEncode_ box to the _redirect_ node. |
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<img src="wyrde was basic img2img switch.png" width="80%" align="middle"> |
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<img src="wyrde was node basic move1.png" width="80%" align="middle"> |
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<img src="wyrde was node basic move3.png" width="80%" align="middle"> |
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Switching from baked VAE to loaded vae is similar. (Baked VAEs are included inside the model file.) |
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* Drag a noodle from the VAE dot in the _VAELoader_ node to the purple _redirect_ node below. |
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<img src="./wyrde was basic vae switch.png" width="80%" align="middle"> |
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* To change back, drag a noodle from the VAE dot in the _CheckpointLoaderSimple_ node to the purple _redirect_ node below. |
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When using img2img, images should be resized to better fit the model. Most models are designed for 512x512 _initial_ generations. 768x512 and 512x768 are also common. |
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Large images will also suck of VRAM and time during sampling for the first generation. Instead of creating a big image in stable diffusion, it is better to go through a process called Hi-Res Fixing. That's a subject for another time, but for this basic workflow, stick to smaller initial images. (This can easily be changed to experiment with.) |
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Back to img2img. |
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* Use the _Resize Image_ node. The node is initially configured to resize images to 512x768. It is best to crop/alter your image in another program so it it fits 1:1 or 1:2 ratio for easy scaling. (Nodes can be used to alter images, but that's a more advanced topic.) Doesn't matter if the ratio isn't perfect, the image is a guide. Closer the better though. |
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* The _node's_ "mode" can be changed from "resize" to "rescale" to easily reduce larger images as well. |
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<img src="./wyrde was basic img resize.png" width="80%" align="middle"> |
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