You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
85 lines
3.0 KiB
85 lines
3.0 KiB
using UnityEngine; |
|
using System.Collections; |
|
|
|
|
|
namespace TMPro.Examples |
|
{ |
|
|
|
public class Benchmark04 : MonoBehaviour |
|
{ |
|
|
|
public int SpawnType = 0; |
|
|
|
public int MinPointSize = 12; |
|
public int MaxPointSize = 64; |
|
public int Steps = 4; |
|
|
|
private Transform m_Transform; |
|
//private TextMeshProFloatingText floatingText_Script; |
|
//public Material material; |
|
|
|
|
|
void Start() |
|
{ |
|
m_Transform = transform; |
|
|
|
float lineHeight = 0; |
|
float orthoSize = Camera.main.orthographicSize = Screen.height / 2; |
|
float ratio = (float)Screen.width / Screen.height; |
|
|
|
for (int i = MinPointSize; i <= MaxPointSize; i += Steps) |
|
{ |
|
if (SpawnType == 0) |
|
{ |
|
// TextMesh Pro Implementation |
|
GameObject go = new GameObject("Text - " + i + " Pts"); |
|
|
|
if (lineHeight > orthoSize * 2) return; |
|
|
|
go.transform.position = m_Transform.position + new Vector3(ratio * -orthoSize * 0.975f, orthoSize * 0.975f - lineHeight, 0); |
|
|
|
TextMeshPro textMeshPro = go.AddComponent<TextMeshPro>(); |
|
|
|
//textMeshPro.fontSharedMaterial = material; |
|
//textMeshPro.font = Resources.Load("Fonts & Materials/LiberationSans SDF", typeof(TextMeshProFont)) as TextMeshProFont; |
|
//textMeshPro.anchor = AnchorPositions.Left; |
|
textMeshPro.rectTransform.pivot = new Vector2(0, 0.5f); |
|
|
|
textMeshPro.textWrappingMode = TextWrappingModes.NoWrap; |
|
textMeshPro.extraPadding = true; |
|
textMeshPro.isOrthographic = true; |
|
textMeshPro.fontSize = i; |
|
|
|
textMeshPro.text = i + " pts - Lorem ipsum dolor sit..."; |
|
textMeshPro.color = new Color32(255, 255, 255, 255); |
|
|
|
lineHeight += i; |
|
} |
|
else |
|
{ |
|
// TextMesh Implementation |
|
// Causes crashes since atlas needed exceeds 4096 X 4096 |
|
/* |
|
GameObject go = new GameObject("Arial " + i); |
|
|
|
//if (lineHeight > orthoSize * 2 * 0.9f) return; |
|
|
|
go.transform.position = m_Transform.position + new Vector3(ratio * -orthoSize * 0.975f, orthoSize * 0.975f - lineHeight, 1); |
|
|
|
TextMesh textMesh = go.AddComponent<TextMesh>(); |
|
textMesh.font = Resources.Load("Fonts/ARIAL", typeof(Font)) as Font; |
|
textMesh.renderer.sharedMaterial = textMesh.font.material; |
|
textMesh.anchor = TextAnchor.MiddleLeft; |
|
textMesh.fontSize = i * 10; |
|
|
|
textMesh.color = new Color32(255, 255, 255, 255); |
|
textMesh.text = i + " pts - Lorem ipsum dolor sit..."; |
|
|
|
lineHeight += i; |
|
*/ |
|
} |
|
} |
|
} |
|
|
|
} |
|
}
|
|
|