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using UnityEngine.UI; |
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namespace UnityEngine.UI.Tests |
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{ |
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// Make a non-abstract Graphic. |
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public class ConcreteGraphic : Graphic |
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{ |
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public override string ToString() |
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{ |
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return string.Format("{0} '{1}'", GetType().Name, this.gameObject.name); |
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} |
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} |
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}
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