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109 lines
3.8 KiB
109 lines
3.8 KiB
using System.IO; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using UnityEngine.TestTools; |
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using NUnit.Framework; |
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using System.Collections; |
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using UnityEditor; |
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/* |
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This test checks that a maskableGraphic within a RectMask2D will be properly clipped. |
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Test for case (1013182 - [RectMask2D] Child gameObject is masked if there are less than 2 corners of GO that matches RectMask's x position) |
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*/ |
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namespace UnityEngine.UI.Tests |
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{ |
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public class RectMask2DClipping : IPrebuildSetup |
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{ |
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GameObject m_PrefabRoot; |
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GameObject m_CameraGO; |
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const string kPrefabPath = "Assets/Resources/Mask2DRectCullingPrefab.prefab"; |
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public void Setup() |
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{ |
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#if UNITY_EDITOR |
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var rootGO = new GameObject("RootGO"); |
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var rootCanvasGO = new GameObject("Canvas", typeof(Canvas), typeof(CanvasScaler)); |
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rootCanvasGO.GetComponent<Canvas>().renderMode = RenderMode.ScreenSpaceOverlay; |
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rootCanvasGO.transform.SetParent(rootGO.transform); |
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var maskGO = new GameObject("Mask", typeof(RectTransform), typeof(RectMask2D)); |
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var maskTransform = maskGO.GetComponent<RectTransform>(); |
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maskTransform.SetParent(rootCanvasGO.transform); |
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maskTransform.localPosition = Vector3.zero; |
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maskTransform.sizeDelta = new Vector2(200, 200); |
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maskTransform.localScale = Vector3.one; |
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var imageGO = new GameObject("Image", typeof(RectTransform), typeof(ImageHook)); |
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var imageTransform = imageGO.GetComponent<RectTransform>(); |
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imageTransform.SetParent(maskTransform); |
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imageTransform.localPosition = new Vector3(-125, 0, 0); |
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imageTransform.sizeDelta = new Vector2(100, 100); |
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imageTransform.localScale = Vector3.one; |
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if (!Directory.Exists("Assets/Resources/")) |
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Directory.CreateDirectory("Assets/Resources/"); |
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UnityEditor.PrefabUtility.SaveAsPrefabAsset(rootGO, kPrefabPath); |
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GameObject.DestroyImmediate(rootGO); |
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#endif |
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} |
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[SetUp] |
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public void TestSetup() |
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{ |
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m_PrefabRoot = Object.Instantiate(Resources.Load("Mask2DRectCullingPrefab")) as GameObject; |
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m_CameraGO = new GameObject("Camera", typeof(Camera)); |
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} |
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[UnityTest] |
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public IEnumerator Mask2DRect_CorrectClipping() |
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{ |
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//root->canvas->mask->image |
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RectTransform t = m_PrefabRoot.transform.GetChild(0).GetChild(0).GetChild(0) as RectTransform; |
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CanvasRenderer cr = t.GetComponent<CanvasRenderer>(); |
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bool cull = false; |
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for (int i = 0; i < 360; i += 45) |
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{ |
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t.localEulerAngles = new Vector3(0, 0, i); |
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cull |= cr.cull; |
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yield return null; |
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} |
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Assert.IsFalse(cull); |
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} |
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[Test] |
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public void Mask2DRect_NonZeroPaddingMasksProperly() |
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{ |
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var mask = m_PrefabRoot.GetComponentInChildren<RectMask2D>(); |
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mask.padding = new Vector4(10, 10, 10, 10); |
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Canvas.ForceUpdateCanvases(); |
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var image = m_PrefabRoot.GetComponentInChildren<ImageHook>(); |
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// The mask rect is 200, and padding of 10 all around makes it so its 180 in size. |
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Assert.AreEqual(180, image.cachedClipRect.height); |
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Assert.AreEqual(180, image.cachedClipRect.width); |
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Assert.AreEqual(-90f, image.cachedClipRect.x); |
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} |
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[TearDown] |
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public void TearDown() |
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{ |
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Object.DestroyImmediate(m_PrefabRoot); |
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GameObject.DestroyImmediate(m_CameraGO); |
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} |
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[OneTimeTearDown] |
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public void OneTimeTearDown() |
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{ |
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#if UNITY_EDITOR |
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AssetDatabase.DeleteAsset(kPrefabPath); |
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#endif |
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} |
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} |
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}
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