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46 lines
1.2 KiB
46 lines
1.2 KiB
using UnityEngine.UI; |
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using UnityEngine.TestTools; |
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using NUnit.Framework; |
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using System.Collections; |
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using UnityEngine; |
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[TestFixture] |
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[Category("RegressionTest")] |
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public class ImageFilledGenerateWork |
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{ |
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GameObject m_CanvasGO; |
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GameObject m_ImageGO; |
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[SetUp] |
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public void SetUp() |
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{ |
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m_CanvasGO = new GameObject("Canvas"); |
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m_ImageGO = new GameObject("Image"); |
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} |
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[Test] |
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public void ImageFilledGenerateWorks() |
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{ |
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m_CanvasGO.AddComponent<Canvas>(); |
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m_ImageGO.transform.SetParent(m_CanvasGO.transform); |
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var image = m_ImageGO.AddComponent<TestableImage>(); |
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image.type = Image.Type.Filled; |
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var texture = new Texture2D(32, 32); |
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image.sprite = Sprite.Create(texture, new Rect(0, 0, 32, 32), Vector2.zero); |
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image.fillMethod = Image.FillMethod.Horizontal; |
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image.fillAmount = 0.5f; |
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// Generate the image data now. |
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VertexHelper vh = new VertexHelper(); |
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// Image is a "TestableImage" which has the Assert in the GenerateImageData as we need to validate |
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// the data which is protected. |
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image.GenerateImageData(vh); |
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} |
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[TearDown] |
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public void TearDown() |
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{ |
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GameObject.DestroyImmediate(m_CanvasGO); |
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} |
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}
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