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60 lines
2.1 KiB
60 lines
2.1 KiB
using System; |
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using NUnit.Framework; |
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using UnityEngine; |
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[Category("Text")] |
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public class FontCreatedByScript |
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{ |
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static Font CreateDefaultFontWithOneCharacter(int character) |
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{ |
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var font = new Font(); |
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CharacterInfo[] characterInfo = new CharacterInfo[1]; |
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characterInfo[0].index = character; |
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font.characterInfo = characterInfo; |
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return font; |
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} |
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[Test] |
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public static void GetCharacterInfo_FindsCharacterInfoThatIsInSet() |
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{ |
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char character = 'A'; |
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int charIndex = Convert.ToInt32(character); |
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var font = CreateDefaultFontWithOneCharacter(charIndex); |
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CharacterInfo result = new CharacterInfo(); |
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Assert.IsTrue(font.GetCharacterInfo(character, out result), "Could not find character info for '" + character + "' even though the Font contains it."); |
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Assert.AreEqual(charIndex, result.index, "Incorrect character info was returned for " + character); |
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} |
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[Test] |
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public static void GetCharacterInfo_DoesNotFindCharacterInfoThatIsNotInSet() |
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{ |
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char character = 'A'; |
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char characterNotInSet = 'X'; |
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int charIndex = Convert.ToInt32(character); |
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var font = CreateDefaultFontWithOneCharacter(charIndex); |
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CharacterInfo result; |
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Assert.IsFalse(font.GetCharacterInfo(characterNotInSet, out result), "Found character info for '" + characterNotInSet + "' even though the Font does not contain it."); |
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} |
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[Test] |
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public static void HasCharacterReturns8BitChars() |
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{ |
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char character = 'A'; |
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int charIndex = Convert.ToInt32(character); |
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var font = CreateDefaultFontWithOneCharacter(charIndex); |
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Assert.IsTrue(font.HasCharacter(character), "HasCharacter returned false even though it should have " + character); |
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} |
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[Test] |
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public static void HasCharacterReturns16BitChars() |
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{ |
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char character = '\u03A9'; |
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int charIndex = Convert.ToInt32(character); |
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var font = CreateDefaultFontWithOneCharacter(charIndex); |
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Assert.IsTrue(font.HasCharacter(character), "HasCharacter returned false even though it should have " + character); |
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} |
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}
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