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40 lines
1.5 KiB
40 lines
1.5 KiB
using NUnit.Framework; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using UnityEngine.TestTools; |
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using UnityEditor.SceneManagement; |
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using UnityEditor; |
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public class AssertionFailureOnOutputVertexCount |
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{ |
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const string scenePath = "Assets/AssertionFailureOnOutputVertexCountTestScene.unity"; |
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[Test] |
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public void AssertionFailureOnOutputVertexCountTest() |
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{ |
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var newScene = EditorSceneManager.NewScene(UnityEditor.SceneManagement.NewSceneSetup.DefaultGameObjects, UnityEditor.SceneManagement.NewSceneMode.Single); |
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var canvasMaster = new GameObject("Canvas", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster)); |
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var canvasChild = new GameObject("Canvas Child", typeof(Canvas), typeof(CanvasScaler), typeof(GraphicRaycaster)); |
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canvasChild.transform.SetParent(canvasMaster.transform); |
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var panel1 = new GameObject("Panel", typeof(CanvasRenderer), typeof(UnityEngine.UI.Image)); |
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panel1.transform.SetParent(canvasMaster.transform); |
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var panel2 = new GameObject("Panel", typeof(CanvasRenderer), typeof(UnityEngine.UI.Image)); |
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panel2.transform.SetParent(canvasChild.transform); |
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// Saving a scene would trigger the error case 893551 |
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EditorSceneManager.SaveScene(newScene, scenePath); |
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Debug.Log("Success"); |
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LogAssert.Expect(LogType.Log, "Success"); |
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} |
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[TearDown] |
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public void TearDown() |
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{ |
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#if UNITY_EDITOR |
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AssetDatabase.DeleteAsset(scenePath); |
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#endif |
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} |
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}
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