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37 lines
1.0 KiB
37 lines
1.0 KiB
using UnityEngine; |
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using UnityEngine.UI; |
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namespace UnityEditor.UI |
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{ |
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[CustomEditor(typeof(Text), true)] |
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[CanEditMultipleObjects] |
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/// <summary> |
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/// Custom Editor for the Text Component. |
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/// Extend this class to write a custom editor for a component derived from Text. |
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/// </summary> |
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public class TextEditor : GraphicEditor |
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{ |
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SerializedProperty m_Text; |
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SerializedProperty m_FontData; |
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protected override void OnEnable() |
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{ |
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base.OnEnable(); |
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m_Text = serializedObject.FindProperty("m_Text"); |
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m_FontData = serializedObject.FindProperty("m_FontData"); |
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} |
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public override void OnInspectorGUI() |
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{ |
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serializedObject.Update(); |
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EditorGUILayout.PropertyField(m_Text); |
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EditorGUILayout.PropertyField(m_FontData); |
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AppearanceControlsGUI(); |
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RaycastControlsGUI(); |
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MaskableControlsGUI(); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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