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39 lines
2.0 KiB
39 lines
2.0 KiB
using UnityEngine; |
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using UnityEngine.UI; |
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namespace UnityEditor.UI |
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{ |
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[CustomPropertyDrawer(typeof(AnimationTriggers), true)] |
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/// <summary> |
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/// This is a PropertyDrawer for AnimationTriggers. It is implemented using the standard Unity PropertyDrawer framework. |
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/// </summary> |
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public class AnimationTriggersDrawer : PropertyDrawer |
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{ |
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public override void OnGUI(Rect rect, SerializedProperty prop, GUIContent label) |
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{ |
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Rect drawRect = rect; |
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drawRect.height = EditorGUIUtility.singleLineHeight; |
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SerializedProperty normalTrigger = prop.FindPropertyRelative("m_NormalTrigger"); |
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SerializedProperty higlightedTrigger = prop.FindPropertyRelative("m_HighlightedTrigger"); |
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SerializedProperty pressedTrigger = prop.FindPropertyRelative("m_PressedTrigger"); |
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SerializedProperty selectedTrigger = prop.FindPropertyRelative("m_SelectedTrigger"); |
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SerializedProperty disabledTrigger = prop.FindPropertyRelative("m_DisabledTrigger"); |
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EditorGUI.PropertyField(drawRect, normalTrigger); |
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; |
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EditorGUI.PropertyField(drawRect, higlightedTrigger); |
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; |
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EditorGUI.PropertyField(drawRect, pressedTrigger); |
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; |
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EditorGUI.PropertyField(drawRect, selectedTrigger); |
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drawRect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; |
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EditorGUI.PropertyField(drawRect, disabledTrigger); |
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} |
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public override float GetPropertyHeight(SerializedProperty prop, GUIContent label) |
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{ |
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return 5 * EditorGUIUtility.singleLineHeight + 4 * EditorGUIUtility.standardVerticalSpacing; |
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} |
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} |
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}
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