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32 lines
996 B
32 lines
996 B
using UnityEngine.UI; |
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namespace UnityEditor.UI |
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{ |
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[CustomEditor(typeof(Mask), true)] |
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[CanEditMultipleObjects] |
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/// <summary> |
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/// Custom Editor for the Mask component. |
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/// Extend this class to write a custom editor for a component derived from Mask. |
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/// </summary> |
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public class MaskEditor : Editor |
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{ |
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SerializedProperty m_ShowMaskGraphic; |
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protected virtual void OnEnable() |
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{ |
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m_ShowMaskGraphic = serializedObject.FindProperty("m_ShowMaskGraphic"); |
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} |
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public override void OnInspectorGUI() |
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{ |
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var graphic = (target as Mask).GetComponent<Graphic>(); |
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if (graphic && !graphic.IsActive()) |
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EditorGUILayout.HelpBox("Masking disabled due to Graphic component being disabled.", MessageType.Warning); |
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serializedObject.Update(); |
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EditorGUILayout.PropertyField(m_ShowMaskGraphic); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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