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55 lines
2.2 KiB
55 lines
2.2 KiB
using UnityEngine.UI; |
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namespace UnityEditor.UI |
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{ |
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[CustomEditor(typeof(Dropdown), true)] |
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[CanEditMultipleObjects] |
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/// <summary> |
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/// Custom editor for the Dropdown component |
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/// Extend this class to write a custom editor for a component derived from Dropdown. |
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/// </summary> |
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public class DropdownEditor : SelectableEditor |
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{ |
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SerializedProperty m_Template; |
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SerializedProperty m_CaptionText; |
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SerializedProperty m_CaptionImage; |
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SerializedProperty m_ItemText; |
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SerializedProperty m_ItemImage; |
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SerializedProperty m_OnSelectionChanged; |
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SerializedProperty m_Value; |
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SerializedProperty m_Options; |
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SerializedProperty m_AlphaFadeSpeed; |
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protected override void OnEnable() |
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{ |
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base.OnEnable(); |
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m_Template = serializedObject.FindProperty("m_Template"); |
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m_CaptionText = serializedObject.FindProperty("m_CaptionText"); |
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m_CaptionImage = serializedObject.FindProperty("m_CaptionImage"); |
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m_ItemText = serializedObject.FindProperty("m_ItemText"); |
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m_ItemImage = serializedObject.FindProperty("m_ItemImage"); |
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m_OnSelectionChanged = serializedObject.FindProperty("m_OnValueChanged"); |
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m_Value = serializedObject.FindProperty("m_Value"); |
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m_Options = serializedObject.FindProperty("m_Options"); |
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m_AlphaFadeSpeed = serializedObject.FindProperty("m_AlphaFadeSpeed"); |
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} |
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public override void OnInspectorGUI() |
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{ |
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base.OnInspectorGUI(); |
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EditorGUILayout.Space(); |
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serializedObject.Update(); |
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EditorGUILayout.PropertyField(m_Template); |
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EditorGUILayout.PropertyField(m_CaptionText); |
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EditorGUILayout.PropertyField(m_CaptionImage); |
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EditorGUILayout.PropertyField(m_ItemText); |
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EditorGUILayout.PropertyField(m_ItemImage); |
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EditorGUILayout.PropertyField(m_Value); |
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EditorGUILayout.PropertyField(m_AlphaFadeSpeed); |
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EditorGUILayout.PropertyField(m_Options); |
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EditorGUILayout.PropertyField(m_OnSelectionChanged); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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