You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
36 lines
1021 B
36 lines
1021 B
using UnityEditor.Graphing; |
|
|
|
namespace UnityEditor.ShaderGraph |
|
{ |
|
class TestSlot : MaterialSlot |
|
{ |
|
public TestSlot() { } |
|
|
|
public TestSlot(int slotId, string displayName, SlotType slotType, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false) |
|
: base(slotId, displayName, displayName, slotType, stageCapability, hidden) { } |
|
|
|
public override SlotValueType valueType |
|
{ |
|
get { return SlotValueType.Vector4; } |
|
} |
|
|
|
public override ConcreteSlotValueType concreteValueType |
|
{ |
|
get { return ConcreteSlotValueType.Vector4; } |
|
} |
|
|
|
public override bool isDefaultValue => true; |
|
|
|
public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode) |
|
{ |
|
} |
|
|
|
public override void CopyDefaultValue(MaterialSlot other) |
|
{ |
|
} |
|
|
|
public override void CopyValuesFrom(MaterialSlot foundSlot) |
|
{ |
|
} |
|
} |
|
}
|
|
|