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21 lines
427 B
21 lines
427 B
using UnityEngine.Assertions; |
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namespace UnityEditor.ShaderGraph |
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{ |
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static class AssertHelpers |
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{ |
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public static void IsNotNull(object anObject, string message) |
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{ |
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#if SG_ASSERTIONS |
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Assert.IsNotNull(anObject, message); |
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#endif |
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} |
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public static void Fail(string message) |
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{ |
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#if SG_ASSERTIONS |
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throw new AssertionException(message, null); |
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#endif |
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} |
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} |
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}
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