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12 lines
324 B
12 lines
324 B
using System; |
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using System.Collections.Generic; |
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namespace UnityEditor.ShaderGraph.Internal |
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{ |
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public struct GraphCode |
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{ |
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public string code { get; internal set; } |
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public ShaderGraphRequirements requirements { get; internal set; } |
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public IEnumerable<AbstractShaderProperty> properties; |
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} |
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}
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