You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
51 lines
1.2 KiB
51 lines
1.2 KiB
using System.Collections; |
|
using System.Collections.Generic; |
|
|
|
namespace UnityEditor.ShaderGraph |
|
{ |
|
[GenerationAPI] |
|
internal class DependencyCollection : IEnumerable<DependencyCollection.Item> |
|
{ |
|
public class Item |
|
{ |
|
public FieldDependency dependency { get; } |
|
|
|
public Item(FieldDependency dependency) |
|
{ |
|
this.dependency = dependency; |
|
} |
|
} |
|
|
|
readonly List<DependencyCollection.Item> m_Items; |
|
|
|
public DependencyCollection() |
|
{ |
|
m_Items = new List<DependencyCollection.Item>(); |
|
} |
|
|
|
public DependencyCollection Add(DependencyCollection dependencies) |
|
{ |
|
foreach (DependencyCollection.Item item in dependencies) |
|
{ |
|
m_Items.Add(item); |
|
} |
|
return this; |
|
} |
|
|
|
public DependencyCollection Add(FieldDependency dependency) |
|
{ |
|
m_Items.Add(new Item(dependency)); |
|
return this; |
|
} |
|
|
|
public IEnumerator<DependencyCollection.Item> GetEnumerator() |
|
{ |
|
return m_Items.GetEnumerator(); |
|
} |
|
|
|
IEnumerator IEnumerable.GetEnumerator() |
|
{ |
|
return GetEnumerator(); |
|
} |
|
} |
|
}
|
|
|