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74 lines
1.7 KiB
74 lines
1.7 KiB
Shader "Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing" |
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{ |
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Properties |
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{ |
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[HideInInspector] _StencilRef ("_StencilRef", Int) = 64 |
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[HideInInspector] _StencilMask ("_StencilMask", Int) = 64 |
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} |
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HLSLINCLUDE |
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#pragma multi_compile_local _SMAA_PRESET_LOW _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH |
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#pragma multi_compile _ _USE_DRAW_PROCEDURAL |
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#pragma exclude_renderers gles |
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ENDHLSL |
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SubShader |
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{ |
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Cull Off ZWrite Off ZTest Always |
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// Edge detection |
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Pass |
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{ |
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Stencil |
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{ |
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WriteMask [_StencilMask] |
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Ref [_StencilRef] |
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Comp Always |
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Pass Replace |
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} |
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HLSLPROGRAM |
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#pragma vertex VertEdge |
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#pragma fragment FragEdge |
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#include "SubpixelMorphologicalAntialiasingBridge.hlsl" |
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ENDHLSL |
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} |
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// Blend Weights Calculation |
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Pass |
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{ |
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Stencil |
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{ |
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WriteMask [_StencilMask] |
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ReadMask [_StencilMask] |
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Ref [_StencilRef] |
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Comp Equal |
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Pass Replace |
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} |
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HLSLPROGRAM |
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#pragma vertex VertBlend |
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#pragma fragment FragBlend |
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#include "SubpixelMorphologicalAntialiasingBridge.hlsl" |
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ENDHLSL |
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} |
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// Neighborhood Blending |
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Pass |
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{ |
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HLSLPROGRAM |
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#pragma vertex VertNeighbor |
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#pragma fragment FragNeighbor |
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#include "SubpixelMorphologicalAntialiasingBridge.hlsl" |
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ENDHLSL |
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} |
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} |
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}
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