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142 lines
3.8 KiB
142 lines
3.8 KiB
Pass |
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{ |
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$splice(PassName) |
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Tags |
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{ |
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$splice(LightMode) |
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} |
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// Render State |
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$splice(RenderState) |
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// Debug |
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$splice(Debug) |
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// -------------------------------------------------- |
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// Pass |
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HLSLPROGRAM |
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// Pragmas |
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$splice(PassPragmas) |
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$splice(DotsInstancingOptions) |
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$splice(HybridV1InjectedBuiltinProperties) |
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// Keywords |
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$splice(PassKeywords) |
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$splice(GraphKeywords) |
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// Defines |
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$features.graphVFX: #define HAVE_VFX_MODIFICATION |
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$Normal: #define _NORMALMAP 1 |
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$NormalDropOffTS: #define _NORMAL_DROPOFF_TS 1 |
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$NormalDropOffOS: #define _NORMAL_DROPOFF_OS 1 |
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$NormalDropOffWS: #define _NORMAL_DROPOFF_WS 1 |
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$Attributes.normalOS: #define ATTRIBUTES_NEED_NORMAL |
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$Attributes.tangentOS: #define ATTRIBUTES_NEED_TANGENT |
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$Attributes.uv0: #define ATTRIBUTES_NEED_TEXCOORD0 |
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$Attributes.uv1: #define ATTRIBUTES_NEED_TEXCOORD1 |
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$Attributes.uv2: #define ATTRIBUTES_NEED_TEXCOORD2 |
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$Attributes.uv3: #define ATTRIBUTES_NEED_TEXCOORD3 |
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$Attributes.color: #define ATTRIBUTES_NEED_COLOR |
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$Attributes.vertexID: #define ATTRIBUTES_NEED_VERTEXID |
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$Varyings.positionWS: #define VARYINGS_NEED_POSITION_WS |
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$Varyings.normalWS: #define VARYINGS_NEED_NORMAL_WS |
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$Varyings.tangentWS: #define VARYINGS_NEED_TANGENT_WS |
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$Varyings.texCoord0: #define VARYINGS_NEED_TEXCOORD0 |
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$Varyings.texCoord1: #define VARYINGS_NEED_TEXCOORD1 |
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$Varyings.texCoord2: #define VARYINGS_NEED_TEXCOORD2 |
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$Varyings.texCoord3: #define VARYINGS_NEED_TEXCOORD3 |
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$Varyings.color: #define VARYINGS_NEED_COLOR |
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$Varyings.elementToWorld0: #define VARYINGS_NEED_ELEMENT_TO_WORLD |
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$Varyings.worldToElement0: #define VARYINGS_NEED_WORLD_TO_ELEMENT |
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$Varyings.viewDirectionWS: #define VARYINGS_NEED_VIEWDIRECTION_WS |
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$Varyings.bitangentWS: #define VARYINGS_NEED_BITANGENT_WS |
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$Varyings.screenPosition: #define VARYINGS_NEED_SCREENPOSITION |
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$Varyings.fogFactorAndVertexLight: #define VARYINGS_NEED_FOG_AND_VERTEX_LIGHT |
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$Varyings.shadowCoord: #define VARYINGS_NEED_SHADOW_COORD |
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$Varyings.cullFace: #define VARYINGS_NEED_CULLFACE |
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$features.graphVertex: #define FEATURES_GRAPH_VERTEX |
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$Universal.UseLegacySpriteBlocks: #define UNIVERSAL_USELEGACYSPRITEBLOCKS |
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$splice(PassInstancing) |
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$splice(GraphDefines) |
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$splice(DotsInstancingVars) |
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// custom interpolator pre-include |
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$splice(sgci_CustomInterpolatorPreInclude) |
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// Includes |
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$splice(PreGraphIncludes) |
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// -------------------------------------------------- |
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// Structs and Packing |
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// custom interpolators pre packing |
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$splice(CustomInterpolatorPrePacking) |
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$splice(PassStructs) |
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$splice(InterpolatorPack) |
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// -------------------------------------------------- |
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// Graph |
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// Graph Properties |
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$splice(GraphProperties) |
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// Graph Includes |
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$splice(GraphIncludes) |
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// -- Property used by ScenePickingPass |
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#ifdef SCENEPICKINGPASS |
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float4 _SelectionID; |
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#endif |
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// -- Properties used by SceneSelectionPass |
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#ifdef SCENESELECTIONPASS |
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int _ObjectId; |
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int _PassValue; |
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#endif |
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// Graph Functions |
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$splice(GraphFunctions) |
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// Custom interpolators pre vertex |
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$splice(CustomInterpolatorPreVertex) |
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// Graph Vertex |
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$splice(GraphVertex) |
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// Custom interpolators, pre surface |
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$splice(CustomInterpolatorPreSurface) |
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// Graph Pixel |
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$splice(GraphPixel) |
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// -------------------------------------------------- |
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// Build Graph Inputs |
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#ifdef HAVE_VFX_MODIFICATION |
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#define VFX_SRP_ATTRIBUTES Attributes |
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#define VFX_SRP_VARYINGS Varyings |
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#define VFX_SRP_SURFACE_INPUTS SurfaceDescriptionInputs |
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#endif |
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$features.graphVFX: $include("VFXConfig.template.hlsl") |
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$features.graphVertex: $include("BuildVertexDescriptionInputs.template.hlsl") |
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$features.graphPixel: $include("SharedCode.template.hlsl") |
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// -------------------------------------------------- |
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// Main |
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$splice(PostGraphIncludes) |
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// -------------------------------------------------- |
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// Visual Effect Vertex Invocations |
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#ifdef HAVE_VFX_MODIFICATION |
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/VisualEffectVertex.hlsl" |
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#endif |
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ENDHLSL |
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}
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