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26 lines
939 B
26 lines
939 B
using System; |
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using UnityEditor.ShaderGraph; |
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using UnityEngine.Rendering; |
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namespace UnityEditor.Rendering.Universal.ShaderGraph |
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{ |
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static class CreateUnlitShaderGraph |
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{ |
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[MenuItem("Assets/Create/Shader Graph/URP/Unlit Shader Graph", priority = CoreUtils.Priorities.assetsCreateShaderMenuPriority + 1)] |
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public static void CreateUnlitGraph() |
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{ |
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var target = (UniversalTarget)Activator.CreateInstance(typeof(UniversalTarget)); |
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target.TrySetActiveSubTarget(typeof(UniversalUnlitSubTarget)); |
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var blockDescriptors = new[] |
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{ |
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BlockFields.VertexDescription.Position, |
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BlockFields.VertexDescription.Normal, |
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BlockFields.VertexDescription.Tangent, |
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BlockFields.SurfaceDescription.BaseColor, |
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}; |
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GraphUtil.CreateNewGraphWithOutputs(new[] { target }, blockDescriptors); |
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} |
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} |
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}
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